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<blockquote data-quote="N'raac" data-source="post: 6239205" data-attributes="member: 6681948"><p>Is there a perfect balance? No. But if I only get half the benefit from one choice, why would I not choose something that gives me all the benefits.</p><p></p><p>If I can arrange or buy my stats, STR always gives a bonus to hit and damage, but my CHA bonus can be replaced with a well role played * speech. High INT will always give me my knowledge skill (and other skill) bonuses and skill points, and WIS will always improve my Will saves and other skills. My CON and DEX bonuses don't rely on role playing. CHA? Maybe I get my bonuses, maybe not.</p><p></p><p>Can I get bonuses to acrobatics, knowledge, search, perception or disable device with good role playing, or lose my bonuses by just using the skills? Nope, but I have to role play Bluff or Diplomacy to the GM's satisfaction to get mileage from those skills. Each rank costs the same one skill point.</p><p></p><p>Feats - skill focus, the two skill feats, etc. Not for interaction - I only get half mileage. I'll take it for Spellcraft and UMD instead, since I don't have to role play those.</p><p></p><p>Now, maybe you do require role playing* for INT and WIS abilities as well, but they're much less conducive to that approach, so my experience is that it's only interaction skills that get shafted with "I don't care what the CHARACTER can do - the player has to demonstrate the skill as well".</p><p></p><p>* And why do we think it is GOOD role playing to portray an 8 CHA clod with no social skills making eloquent and persuasive speeches? To me, that's out of character, so it's bad role playing. What other bad role playing should we reward?</p></blockquote><p></p>
[QUOTE="N'raac, post: 6239205, member: 6681948"] Is there a perfect balance? No. But if I only get half the benefit from one choice, why would I not choose something that gives me all the benefits. If I can arrange or buy my stats, STR always gives a bonus to hit and damage, but my CHA bonus can be replaced with a well role played * speech. High INT will always give me my knowledge skill (and other skill) bonuses and skill points, and WIS will always improve my Will saves and other skills. My CON and DEX bonuses don't rely on role playing. CHA? Maybe I get my bonuses, maybe not. Can I get bonuses to acrobatics, knowledge, search, perception or disable device with good role playing, or lose my bonuses by just using the skills? Nope, but I have to role play Bluff or Diplomacy to the GM's satisfaction to get mileage from those skills. Each rank costs the same one skill point. Feats - skill focus, the two skill feats, etc. Not for interaction - I only get half mileage. I'll take it for Spellcraft and UMD instead, since I don't have to role play those. Now, maybe you do require role playing* for INT and WIS abilities as well, but they're much less conducive to that approach, so my experience is that it's only interaction skills that get shafted with "I don't care what the CHARACTER can do - the player has to demonstrate the skill as well". * And why do we think it is GOOD role playing to portray an 8 CHA clod with no social skills making eloquent and persuasive speeches? To me, that's out of character, so it's bad role playing. What other bad role playing should we reward? [/QUOTE]
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