Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Polearm Fighter Questions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Danceofmasks" data-source="post: 4729186" data-attributes="member: 70765"><p>I reckon it's an issue of a reasonable attempt.</p><p>You tried to slide them, they just fell ... ok, that's not a good one.</p><p>How about</p><p>You tried to slide them, but someone else had an interrupt that slams them into a cage along the way?</p><p> </p><p>Or .. just a ready vs. the first square of the slide.</p><p> </p><p>The thing about the pit would grant them a save to fall prone and end your slide anyhow .. the whole hindering terrain thing.</p><p>So it's not as if "they never got into the square I vacated" is without precedent.</p><p> </p><p>'cos a slide ... hmm .. even a pull, you can always pull in a roundabout way ... each square is closer than the last ... so diagonally to the right, then diagonally to the left .. through a square filled with wall of fire.</p><p>Legal enough, even if "directly" is a clause, though the hindering terrain thing might pop up again.</p><p> </p><p>It's far from the only movement-based silliness, either.</p><p>Take Fearless Rescue (warlord daily 1, Martial Power)</p><p>That one really should say "move up to your speed if you can get there" or something similar ... 'cos what if you're in a maze, and within 5 squares of the trigger, but need to move 70 to get there?</p><p>'cos by the effect of the power, you <em>may</em> want to provoke as many OAs as you can, so there has to be a movement limit anyhow.</p></blockquote><p></p>
[QUOTE="Danceofmasks, post: 4729186, member: 70765"] I reckon it's an issue of a reasonable attempt. You tried to slide them, they just fell ... ok, that's not a good one. How about You tried to slide them, but someone else had an interrupt that slams them into a cage along the way? Or .. just a ready vs. the first square of the slide. The thing about the pit would grant them a save to fall prone and end your slide anyhow .. the whole hindering terrain thing. So it's not as if "they never got into the square I vacated" is without precedent. 'cos a slide ... hmm .. even a pull, you can always pull in a roundabout way ... each square is closer than the last ... so diagonally to the right, then diagonally to the left .. through a square filled with wall of fire. Legal enough, even if "directly" is a clause, though the hindering terrain thing might pop up again. It's far from the only movement-based silliness, either. Take Fearless Rescue (warlord daily 1, Martial Power) That one really should say "move up to your speed if you can get there" or something similar ... 'cos what if you're in a maze, and within 5 squares of the trigger, but need to move 70 to get there? 'cos by the effect of the power, you [I]may[/I] want to provoke as many OAs as you can, so there has to be a movement limit anyhow. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Polearm Fighter Questions
Top