Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Polearm Master + quarterstaff...+ shield?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 8142083" data-attributes="member: 6987520"><p>Again, I am strictly speaking about quarterstaffs wielded in different fashions, which I feel models reality well enough via a d4, d6, and d8 possibilities.</p><p></p><p>Anyway, since your brought it up, a greatclub due to its mass would not have the same "speed", but since the weapon table fails to quantify speed, it is a non-issue.</p><p></p><p>If you wish to expand the discussion to the variant option of speed factor in the DMG (p. 271 IIRC) then I would argue their speeds are <em>not</em> the same. The quarterstaff is faster as it is not a two-handed weapon (it is a versatile weapon that <em>can</em> be wielded with two hands, but is not "two-handed" as it lacks that property). So, it does not suffer the -2 penalty to initiative equal to the heavy weapon property of the greatclub. The quarterstaff, whether wielded with one-hand or two-handed, has no modifier, it's "speed" is 0 in this sense. Therefore, it is actually the faster of the two weapons.</p><p></p><p>I imagine to the designers POV, the speed of the quarterstaff, combined with two-hands, allows it to have damage (or force in striking) in a range equivalent to the slower, but much more massive, greatclub. But one can only surmise--who knows what the devs were actually thinking? <img class="smilie smilie--emoji" loading="lazy" alt="🤷♂️" title="Man shrugging :man_shrugging:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" data-shortname=":man_shrugging:" /> </p><p></p><p>Anyway, you then expand your statement to "weapons", assuming <em>all</em> weapons in such a generalization, which I agree (in general, as a whole) are not modeled well as I already stipulated when I said:</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8142083, member: 6987520"] Again, I am strictly speaking about quarterstaffs wielded in different fashions, which I feel models reality well enough via a d4, d6, and d8 possibilities. Anyway, since your brought it up, a greatclub due to its mass would not have the same "speed", but since the weapon table fails to quantify speed, it is a non-issue. If you wish to expand the discussion to the variant option of speed factor in the DMG (p. 271 IIRC) then I would argue their speeds are [I]not[/I] the same. The quarterstaff is faster as it is not a two-handed weapon (it is a versatile weapon that [I]can[/I] be wielded with two hands, but is not "two-handed" as it lacks that property). So, it does not suffer the -2 penalty to initiative equal to the heavy weapon property of the greatclub. The quarterstaff, whether wielded with one-hand or two-handed, has no modifier, it's "speed" is 0 in this sense. Therefore, it is actually the faster of the two weapons. I imagine to the designers POV, the speed of the quarterstaff, combined with two-hands, allows it to have damage (or force in striking) in a range equivalent to the slower, but much more massive, greatclub. But one can only surmise--who knows what the devs were actually thinking? 🤷♂️ Anyway, you then expand your statement to "weapons", assuming [I]all[/I] weapons in such a generalization, which I agree (in general, as a whole) are not modeled well as I already stipulated when I said: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Polearm Master + quarterstaff...+ shield?
Top