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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Polearm Warden Builds
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<blockquote data-quote="Flipguarder" data-source="post: 4827065" data-attributes="member: 61430"><p>I've looked at the idea of using a reach weapon with a warden pretty thoroughly at this point. And what I can tell you is that if you do, you should understand that your ability to act as a defender is going to suffer, due to both your lack of marking and lagging behind in defenses. What you will end up doing in your group is more of a controller/striker type roll. </p><p></p><p>Also the effectiveness of this type of a build increases greatly with two things</p><p></p><p>1. Agile opportunist feat</p><p>2. A bard in the party</p><p></p><p>Also with any build that involves opportunity attacks and the warden. Sudden roots is a complete must have feat imo. Just check out the rules for slowing with an opportunity attack and you will fall in love like I did.</p><p></p><p>At will for opportunity attacks is still up in the air for me. I'm unsure if I could multiclass far enough to get an at will from another class. But if I could Righteous Brand, or the barbarian one that lets you shift (?) would be really really fun options. None of the Warden at-wills lend themselves to that feat very well.</p><p></p><p>Not to say that either of your builds aren't great (I personally like #1 more) But I believe theres a LOT of hardcore studying, planning, and if you can previewing with sample encounters, to do before you can truly say you have an optimized polearm warden build.</p><p></p><p>Sidenote: I would also look heavily into abilities or feats that allow you to have threatening reach, as they would really help this build as well.</p></blockquote><p></p>
[QUOTE="Flipguarder, post: 4827065, member: 61430"] I've looked at the idea of using a reach weapon with a warden pretty thoroughly at this point. And what I can tell you is that if you do, you should understand that your ability to act as a defender is going to suffer, due to both your lack of marking and lagging behind in defenses. What you will end up doing in your group is more of a controller/striker type roll. Also the effectiveness of this type of a build increases greatly with two things 1. Agile opportunist feat 2. A bard in the party Also with any build that involves opportunity attacks and the warden. Sudden roots is a complete must have feat imo. Just check out the rules for slowing with an opportunity attack and you will fall in love like I did. At will for opportunity attacks is still up in the air for me. I'm unsure if I could multiclass far enough to get an at will from another class. But if I could Righteous Brand, or the barbarian one that lets you shift (?) would be really really fun options. None of the Warden at-wills lend themselves to that feat very well. Not to say that either of your builds aren't great (I personally like #1 more) But I believe theres a LOT of hardcore studying, planning, and if you can previewing with sample encounters, to do before you can truly say you have an optimized polearm warden build. Sidenote: I would also look heavily into abilities or feats that allow you to have threatening reach, as they would really help this build as well. [/QUOTE]
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