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Polearm Warden Builds
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<blockquote data-quote="Flipguarder" data-source="post: 4829328" data-attributes="member: 61430"><p>I think that warden's fury having a range of 2 is the only viable reason why you should get a reach weapon.</p><p></p><p>And I don't buy the idea that warden's fury is the clear winner of the two immediate at will abilities.</p><p></p><p>I took a khopesh, the warblade (+2 to Opportunity attack rolls) magic item option from the eberron handbook for the warforged.</p><p></p><p>Then I took </p><p>Blade opportunist</p><p>Agile Opportunist</p><p>Sudden roots</p><p></p><p>And the bracers of mighty striking lvl 12</p><p></p><p>So on opportunity attacks I have a +4 to the roll, I can make them whenever the bard in my party pulls/pushes me, they do an extra 4 damage each, and every time I hit the enemy is slowed.</p><p></p><p>Im pretty happy about this build. Also I believe all but one or two of my attacks prevents the enemy from shift/charging in some way. </p><p></p><p>And having your allies stay adjacent to you is a great way to prevent shift attacking too.</p></blockquote><p></p>
[QUOTE="Flipguarder, post: 4829328, member: 61430"] I think that warden's fury having a range of 2 is the only viable reason why you should get a reach weapon. And I don't buy the idea that warden's fury is the clear winner of the two immediate at will abilities. I took a khopesh, the warblade (+2 to Opportunity attack rolls) magic item option from the eberron handbook for the warforged. Then I took Blade opportunist Agile Opportunist Sudden roots And the bracers of mighty striking lvl 12 So on opportunity attacks I have a +4 to the roll, I can make them whenever the bard in my party pulls/pushes me, they do an extra 4 damage each, and every time I hit the enemy is slowed. Im pretty happy about this build. Also I believe all but one or two of my attacks prevents the enemy from shift/charging in some way. And having your allies stay adjacent to you is a great way to prevent shift attacking too. [/QUOTE]
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