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Poleaxe?
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<blockquote data-quote="Ilbranteloth" data-source="post: 7156525" data-attributes="member: 6778044"><p>I tended to group types of weapon an armor in rough historical context, and assign them to different cultures in the campaign. So one region (where mounted knights are rare if not unknown), there isn't a lot of plate armor. So the limit of the polearms are spears, since the need for more specialized polearms isn't present. Axes are common in heavily forested regions, since the tool version is in heavy use already. That sort of thing. Also, I've always used groups of weapons, since they are wielded similarly. So if you grow up in a given region, you're likely to find weapons and armor you can use.</p><p></p><p>Of course, in ancient tombs it's different, but it still ties into the culture of the region when the tomb was made. So if you find a magic voulge, there's a reason for it. It's also a "masterwork" weapon (in the time before they existed in the game), where it's decorated and probably has a history, making it valuable to the right buyer. It essentially is just another part of the treasure like the many bows and knives/daggers found in Tutankhamen's tomb. </p><p></p><p>But yes, if you're just randomly determining magic weapons without providing context, it's just annoying.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7156525, member: 6778044"] I tended to group types of weapon an armor in rough historical context, and assign them to different cultures in the campaign. So one region (where mounted knights are rare if not unknown), there isn't a lot of plate armor. So the limit of the polearms are spears, since the need for more specialized polearms isn't present. Axes are common in heavily forested regions, since the tool version is in heavy use already. That sort of thing. Also, I've always used groups of weapons, since they are wielded similarly. So if you grow up in a given region, you're likely to find weapons and armor you can use. Of course, in ancient tombs it's different, but it still ties into the culture of the region when the tomb was made. So if you find a magic voulge, there's a reason for it. It's also a "masterwork" weapon (in the time before they existed in the game), where it's decorated and probably has a history, making it valuable to the right buyer. It essentially is just another part of the treasure like the many bows and knives/daggers found in Tutankhamen's tomb. But yes, if you're just randomly determining magic weapons without providing context, it's just annoying. [/QUOTE]
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