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Polis: 3.5 Homebrew [Closed]
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<blockquote data-quote="Lurker 2.0" data-source="post: 1826478" data-attributes="member: 24976"><p>Man alive, leave the post alone for a day or two and look what happens.</p><p>jpwic - Swashbucklers, and for that matter any class that normally has Martial prof, get the Combat Proficiency feat. Edit: Swashbucklers and Samurai also count as fighters for the Combat Proficiency chain.</p><p>Orichin - Battle Sorcerer is a great choice; I'm allowing pretty much any of the UA variants that don't directly contradict each other.</p><p>DocHazard - In case you haven't already gotten it from another source, here's the basics of the Urban Ranger: Class Skills - swap Knowledge (Nature) and Knowledge (Dungeoneering) for Gather Information, Knowledge (Local) and Sense Motive. Animal Companion must be Medium or below (certain exceptions may apply at higher levels). Instead of Track, gain Urban Tracking (similar to Track, uses Gather Information instead of Survival). Wild Empathy - 1/2 Level+Cha instead of Level+Cha. Favored Enemy: Can select an organization instead of a creature type. The Polismen (the elite law unit) are probably a good organization to pick. Spellcasting: too numerous to talk about (and not very important for a 3rd level Ranger), but basically swap all the animal/plant ones for city/movement spells. Special Abilities: No Woodland Stride or Camouflage; Swift Tracker aplies to Urban Tracking; Hide in Plain Sight works in any area, natural or not.</p><p></p><p>In general: can't think of all too much to say... good concepts so far... plot is being worked on and the first chapter will definitely be ready by the time everyone's got fleshed-out characters.</p></blockquote><p></p>
[QUOTE="Lurker 2.0, post: 1826478, member: 24976"] Man alive, leave the post alone for a day or two and look what happens. jpwic - Swashbucklers, and for that matter any class that normally has Martial prof, get the Combat Proficiency feat. Edit: Swashbucklers and Samurai also count as fighters for the Combat Proficiency chain. Orichin - Battle Sorcerer is a great choice; I'm allowing pretty much any of the UA variants that don't directly contradict each other. DocHazard - In case you haven't already gotten it from another source, here's the basics of the Urban Ranger: Class Skills - swap Knowledge (Nature) and Knowledge (Dungeoneering) for Gather Information, Knowledge (Local) and Sense Motive. Animal Companion must be Medium or below (certain exceptions may apply at higher levels). Instead of Track, gain Urban Tracking (similar to Track, uses Gather Information instead of Survival). Wild Empathy - 1/2 Level+Cha instead of Level+Cha. Favored Enemy: Can select an organization instead of a creature type. The Polismen (the elite law unit) are probably a good organization to pick. Spellcasting: too numerous to talk about (and not very important for a 3rd level Ranger), but basically swap all the animal/plant ones for city/movement spells. Special Abilities: No Woodland Stride or Camouflage; Swift Tracker aplies to Urban Tracking; Hide in Plain Sight works in any area, natural or not. In general: can't think of all too much to say... good concepts so far... plot is being worked on and the first chapter will definitely be ready by the time everyone's got fleshed-out characters. [/QUOTE]
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Polis: 3.5 Homebrew [Closed]
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