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Polis: 3.5 Homebrew [Closed]
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<blockquote data-quote="Lurker 2.0" data-source="post: 1832655" data-attributes="member: 24976"><p>Fighters have a higher Defense bonus than Swashbucklers because it's based on Armor Proficiency (heavier proficient classes get higher bonuses), since the Swashbuckler/Rouge/Barbarian/etc already has abilities that maximize unarmored/lightly armored combat. Mobility is a bit of an issue, but magic flying/climbing armors are commonplace, and Fighters work well unarmored as well, so the Fighter is a bit more common than the Swashbuckler, and probably the most common PC class in the entire setting.</p><p></p><p>Average DC for Climbing is usually just going to be DC 15, unknotted rope, although you may occasionally get a +5 for slippery surfaces, or some right bastards who like using <em>greased</em> ropes.</p><p></p><p>NMF, I could always use more players, post when you've got a concept/stats.</p></blockquote><p></p>
[QUOTE="Lurker 2.0, post: 1832655, member: 24976"] Fighters have a higher Defense bonus than Swashbucklers because it's based on Armor Proficiency (heavier proficient classes get higher bonuses), since the Swashbuckler/Rouge/Barbarian/etc already has abilities that maximize unarmored/lightly armored combat. Mobility is a bit of an issue, but magic flying/climbing armors are commonplace, and Fighters work well unarmored as well, so the Fighter is a bit more common than the Swashbuckler, and probably the most common PC class in the entire setting. Average DC for Climbing is usually just going to be DC 15, unknotted rope, although you may occasionally get a +5 for slippery surfaces, or some right bastards who like using [I]greased[/I] ropes. NMF, I could always use more players, post when you've got a concept/stats. [/QUOTE]
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Polis: 3.5 Homebrew [Closed]
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