Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Political Correctness - An end to alignment troubles
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jürgen Hubert" data-source="post: 1115985" data-attributes="member: 7177"><p>Certainly. The vast majority of people are neutral. They won't go out of their way to help strangers, but they aren't vicious enough to qualify as Evil, either.</p><p></p><p></p><p></p><p>Sure, you don't <em>have</em> to be actively evil to be in charge in Urbis. But the temptation is great.</p><p></p><p>Much of society essentially mirrors the Industrial Age - rulers, merchant lords, and industry leaders see nothing wrong with exploiting the masses, and feeling that the masses should actually be grateful towards them. While social mobility is technically possible, the divide is great - the upper classes recieve the best education and comforts, and want nothing to do with "these dirty, smelly people" except for their cheap labor and the rent in the dirty, run-down tenements where the urban poor live. Many of the upper classes are sheltered from the realities of urban societies, but when it comes to the bosses who decide how to squeeze yet more profit from their workers... well, they certainly aren't going to be good-aligned. And really, those who "go soft" on their workers make much less profit, and thus sink in wealth and social status. In other words, the nasty ones rise to the top.</p><p></p><p>Confounding this problem are the so-called "Nexus Towers", magical constructs that drain a small amount of life force (expressed in a loss of Charisma) from all who live nearby and convert it into magical energy that can be used to cast epic-level spells or create magical items.</p><p></p><p>Most realms and city-states use Nexus Towers, even the good-aligned ones - they are vital to the defenses of a city. But good-aligned rulers will only want to draw a minimum of life force, which most people won't even notice missing. But for ruthless rulers, the temptation is big just to extract more "juice" from the slums so that they can produce and sell more magic items. And since the drain tends to make the victims more apathetic, they are less likely to rebel...</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 1115985, member: 7177"] Certainly. The vast majority of people are neutral. They won't go out of their way to help strangers, but they aren't vicious enough to qualify as Evil, either. Sure, you don't [i]have[/i] to be actively evil to be in charge in Urbis. But the temptation is great. Much of society essentially mirrors the Industrial Age - rulers, merchant lords, and industry leaders see nothing wrong with exploiting the masses, and feeling that the masses should actually be grateful towards them. While social mobility is technically possible, the divide is great - the upper classes recieve the best education and comforts, and want nothing to do with "these dirty, smelly people" except for their cheap labor and the rent in the dirty, run-down tenements where the urban poor live. Many of the upper classes are sheltered from the realities of urban societies, but when it comes to the bosses who decide how to squeeze yet more profit from their workers... well, they certainly aren't going to be good-aligned. And really, those who "go soft" on their workers make much less profit, and thus sink in wealth and social status. In other words, the nasty ones rise to the top. Confounding this problem are the so-called "Nexus Towers", magical constructs that drain a small amount of life force (expressed in a loss of Charisma) from all who live nearby and convert it into magical energy that can be used to cast epic-level spells or create magical items. Most realms and city-states use Nexus Towers, even the good-aligned ones - they are vital to the defenses of a city. But good-aligned rulers will only want to draw a minimum of life force, which most people won't even notice missing. But for ruthless rulers, the temptation is big just to extract more "juice" from the slums so that they can produce and sell more magic items. And since the drain tends to make the victims more apathetic, they are less likely to rebel... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Political Correctness - An end to alignment troubles
Top