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<blockquote data-quote="cincinnati reds" data-source="post: 1821722" data-attributes="member: 21888"><p>Hi, everyone!</p><p></p><p>Thanks again for your earlier help on lycanthropes and vampirism. Now I come humbly to the well again, seeking your assistance...</p><p></p><p>My players and I recently finished up our first 'adventure,' a dungeon-crawl which brought them to 4th-5th level over a couple of months, and we sat down and discussed what direction they would like the game to go. They want to go 'political.' </p><p></p><p>Now, I get 'political,' but I'm at a loss as to which direction to go in. The setting is a feudalism system, with a figurehead King, two Dukes who hold most all the country's power, and an assemblage of Lords who owe fealty to the Dukes.</p><p></p><p>What I would like you cats to do, if you don't mind, is post on this thread some of the things that you as a player or DM would like to see or have done in a 'political' game. Basically I'm asking you to brainstorm, brag, or just throw out those cool ideas that may have crossed your mind for a 'political' game but you never used - or did use, and if you like, tell me how they went.</p><p></p><p>I want your stories! Brag to me, so I can revel in your coolness and steal your better ideas for myself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Or don't. But I'm supposed to start a political-type game this Sunday, it's Tuesday, and I'm still at a loss as to what to do. Cunning plots? Sinister maneuverings? What've you got? Please share with me.</p><p></p><p>Thanks! I look forward to reading this thread when I get home from work.</p><p></p><p>CR</p></blockquote><p></p>
[QUOTE="cincinnati reds, post: 1821722, member: 21888"] Hi, everyone! Thanks again for your earlier help on lycanthropes and vampirism. Now I come humbly to the well again, seeking your assistance... My players and I recently finished up our first 'adventure,' a dungeon-crawl which brought them to 4th-5th level over a couple of months, and we sat down and discussed what direction they would like the game to go. They want to go 'political.' Now, I get 'political,' but I'm at a loss as to which direction to go in. The setting is a feudalism system, with a figurehead King, two Dukes who hold most all the country's power, and an assemblage of Lords who owe fealty to the Dukes. What I would like you cats to do, if you don't mind, is post on this thread some of the things that you as a player or DM would like to see or have done in a 'political' game. Basically I'm asking you to brainstorm, brag, or just throw out those cool ideas that may have crossed your mind for a 'political' game but you never used - or did use, and if you like, tell me how they went. I want your stories! Brag to me, so I can revel in your coolness and steal your better ideas for myself. :) Or don't. But I'm supposed to start a political-type game this Sunday, it's Tuesday, and I'm still at a loss as to what to do. Cunning plots? Sinister maneuverings? What've you got? Please share with me. Thanks! I look forward to reading this thread when I get home from work. CR [/QUOTE]
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