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Politics interfering with gaming
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<blockquote data-quote="Insight" data-source="post: 2839477" data-attributes="member: 11437"><p>I have had politics of a sort interfere with my gaming, but it turned out to be a very good move. Our gaming group regularly met at a couple's house. Of the couple, the wife was very much "in charge" of things. I have no problem at all with that. </p><p></p><p>The problem was that she was a militant feminist, and required that everyone share her beliefs. I believe that I am a very egalitarian person. I believe that men and women are equally good and equally susceptible to temptation, evil, all that stuff. To me, the differences between men and women are social ones, not physiological or mental ones.</p><p></p><p>Anyway, the problem arose when I (the GM) proposed a new campaign in which the main villain was the Queen of the local kingdom. Queen being a woman, obviously. Well, this raised all sorts of hell. Why does the villain have to be a woman? Why does the woman have to be evil?</p><p></p><p>To me, evil Kings and Queens are equally passe as villains. I could go either route and it's as cliche as the other. The truth is that the Queen was really a Blue Dragon, but of course, none of the players knew that.</p><p></p><p>Because of this intolerance, I scrapped that campaign, but also came to the realization that these people just weren't someone with whom I could game for any length of time. I can't be in a situation where my creativity as a GM is going to be curtailed. I got out of there and never looked back, and it was the best decision I could have made.</p></blockquote><p></p>
[QUOTE="Insight, post: 2839477, member: 11437"] I have had politics of a sort interfere with my gaming, but it turned out to be a very good move. Our gaming group regularly met at a couple's house. Of the couple, the wife was very much "in charge" of things. I have no problem at all with that. The problem was that she was a militant feminist, and required that everyone share her beliefs. I believe that I am a very egalitarian person. I believe that men and women are equally good and equally susceptible to temptation, evil, all that stuff. To me, the differences between men and women are social ones, not physiological or mental ones. Anyway, the problem arose when I (the GM) proposed a new campaign in which the main villain was the Queen of the local kingdom. Queen being a woman, obviously. Well, this raised all sorts of hell. Why does the villain have to be a woman? Why does the woman have to be evil? To me, evil Kings and Queens are equally passe as villains. I could go either route and it's as cliche as the other. The truth is that the Queen was really a Blue Dragon, but of course, none of the players knew that. Because of this intolerance, I scrapped that campaign, but also came to the realization that these people just weren't someone with whom I could game for any length of time. I can't be in a situation where my creativity as a GM is going to be curtailed. I got out of there and never looked back, and it was the best decision I could have made. [/QUOTE]
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