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Poll: 4E god stats
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<blockquote data-quote="Clavis" data-source="post: 3774134" data-attributes="member: 31898"><p>D&D Gods should have stats, for two reasons:</p><p></p><p>1) The idea of the divine as an abstract spirit is a relatively recent idea in human history. Early ideas assume both the existence of the Gods as personal beings and the physical existence of their bodies. For example, the Gods of Homer could engage in combat and be wounded. In Genesis, Yahweh Elohim had a voice, was able to walk in a garden, and looked like a person. In the belief of the Yoruba people of Africa, the Divine Powers have definite personalities, and need to be fed. Irish mythology (in the versions we have at least) assumes that the gods were physical beings with powerful magic. They could lose limbs, for instance.</p><p></p><p>2) Gods were first given stats in D&D (in the "Gods, Demi-gods and Heroes" supplement) partly as a way of pointing out the absurdity of ultra-high level characters with tons of magic items. The stats of the Gods could serve as a sort of "stop-sign": if the PCs are as powerful as the examples of the Gods, the characters are TOO powerful.</p></blockquote><p></p>
[QUOTE="Clavis, post: 3774134, member: 31898"] D&D Gods should have stats, for two reasons: 1) The idea of the divine as an abstract spirit is a relatively recent idea in human history. Early ideas assume both the existence of the Gods as personal beings and the physical existence of their bodies. For example, the Gods of Homer could engage in combat and be wounded. In Genesis, Yahweh Elohim had a voice, was able to walk in a garden, and looked like a person. In the belief of the Yoruba people of Africa, the Divine Powers have definite personalities, and need to be fed. Irish mythology (in the versions we have at least) assumes that the gods were physical beings with powerful magic. They could lose limbs, for instance. 2) Gods were first given stats in D&D (in the "Gods, Demi-gods and Heroes" supplement) partly as a way of pointing out the absurdity of ultra-high level characters with tons of magic items. The stats of the Gods could serve as a sort of "stop-sign": if the PCs are as powerful as the examples of the Gods, the characters are TOO powerful. [/QUOTE]
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Poll: 4E god stats
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