Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
[Poll] Are Dragonmark races allowed in your game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CleverNickName" data-source="post: 8390932" data-attributes="member: 50987"><p>If I were going to use Dragonmarks in a generic 5E campaign, without the Eberron setting or its trappings, I would make them subraces of Dragonborn. And not just because both of them have the word "dragon" in their names; I think the lore of the Dragonborn would mesh nicely with the lore of the different Houses. You could almost do a Search-And-Replace with the lore for each.</p><p></p><p>[SPOILER="From the PHB"]</p><h2><span style="font-size: 18px">Self-Sufficient Clans</span></h2><p>To any dragonborn, the clan is more important than life itself. Dragonborn owe their devotion and respect to their clan above all else, even the gods. Each dragonborn’s conduct reflects on the honor of his or her clan, and bringing dishonor to the clan can result in expulsion and exile. Each dragonborn knows his or her station and duties within the clan, and honor demands maintaining the bounds of that position.</p><p></p><p>A continual drive for self-improvement reflects the self-sufficiency of the race as a whole. Dragonborn value skill and excellence in all endeavors. They hate to fail, and they push themselves to extreme efforts before they give up on something. A dragonborn holds mastery of a particular skill as a lifetime goal. Members of other races who share the same commitment find it easy to earn the respect of a dragonborn.</p><p></p><p>Though all dragonborn strive to be self-sufficient, they recognize that help is sometimes needed in difficult situations. But the best source for such help is the clan, and when a clan needs help, it turns to another dragonborn clan before seeking aid from other races—or even from the gods.[/SPOILER]</p><p>[SPOILER="From Eberron: Rising from the Last War"]</p><h3><span style="font-size: 18px">All about the Houses</span></h3><p>Every dragonmarked house has traditions and secrets. Here’s a few facts that apply to most of the houses:</p><p></p><p><strong>Enclaves. </strong>Most dragonmarked houses maintain enclaves in major cities. These serve as strongholds and hubs for house business. A city may also have any number of businesses tied to the house, but these are simply providing services and don’t have any direct connection to house leadership.</p><p></p><p><strong>Names and Ranks. </strong>Any heir of the house who develops a dragonmark is allowed to add the d’ prefix to the house name: for example, Merrix d’Cannith. Despite the Korth Edicts' proscription against house member holding noble titles, regional leaders within the houses are called barons. Most houses are led by a matriarch or patriarch, though some are led by a council.</p><p></p><p><strong>Emblems.</strong> Each dragonmarked house has an Emblem, a distinctive symbol that features on their heraldry, official seals, crafted goods, and anything else that warrants the house’s stamp of authenticity. Each house's Emblem appears along with the related dragonmark on the following pages.</p><p></p><p><strong>The Twelve.</strong> The Twelve is an organization that facilitates cooperation among the dragonmarked houses.</p><p></p><p><strong>Excoriates. </strong>Excoriates are dragonmarked heirs who have been cut off from their houses.</p><p></p><p><strong>Foundlings.</strong> Foundlings are people who have a dragonmark yet have no tie to a dragonmarked house.</p><p></p><p><strong>Test of Siberys.</strong> Dragonmarks manifest around adolescence. Each house puts its heirs through a trial called the Test of Siberys. The specific trials vary by house, but they place the heir in circumstances where they are likely to manifest the mark, if they have it. About half of the members of a bloodline manifest the mark.</p><p></p><p><strong>Korth Edicts. </strong>The Korth Edicts prevent the houses from owning land, holding noble titles, or maintaining military forces (with an exception for Deneity). The edicts were established when the Five Nations were united. Today, many in the Houses feel the edicts have become obsolete in the wake of the Last War.[/SPOILER]</p><p></p><p>So I'm thinking if I replace "clan" in the PHB with E:RftLW's "House," I'd be 90% of the way there.</p><p></p><p>[SPOILER="Mashing the two together"]</p><p>Many dragonborn belong to one of twelve revered clans, known as the Dragonmarked Houses.</p><p></p><p>To the dragonborn nobility, their House is more important than life itself. Dragonborn owe their devotion and respect to their House above all else, even the gods. Each dragonborn’s conduct reflects on the honor of his or her House, and bringing dishonor to the House can result in expulsion and exile. Each dragonborn knows his or her station and duties within their House, and honor demands maintaining the bounds of that position.</p><p></p><p>The Dragonmarked Houses are:</p><p>(Curated list of Dragonmarks that I wish to allow, from Eberron)</p><p></p><p>About the Houses:</p><p>(Copied directly from Eberron)[/SPOILER]</p><p></p><p>For the game mechanics, I'd just let the racial features for the new Dragonmark overwrite the features for the PHB dragonborn, except for maybe Draconic Ancestry, Draconic Resistance, and Breath Weapon. But that might be a little overpowered for some game tables (it would probably be fine with my group, but your group is different.)</p><p></p><p>I don't know what <em>Fitzban's</em> is going to bring to us, but I hope it's something similar.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 8390932, member: 50987"] If I were going to use Dragonmarks in a generic 5E campaign, without the Eberron setting or its trappings, I would make them subraces of Dragonborn. And not just because both of them have the word "dragon" in their names; I think the lore of the Dragonborn would mesh nicely with the lore of the different Houses. You could almost do a Search-And-Replace with the lore for each. [SPOILER="From the PHB"] [HEADING=1][SIZE=5]Self-Sufficient Clans[/SIZE][/HEADING] To any dragonborn, the clan is more important than life itself. Dragonborn owe their devotion and respect to their clan above all else, even the gods. Each dragonborn’s conduct reflects on the honor of his or her clan, and bringing dishonor to the clan can result in expulsion and exile. Each dragonborn knows his or her station and duties within the clan, and honor demands maintaining the bounds of that position. A continual drive for self-improvement reflects the self-sufficiency of the race as a whole. Dragonborn value skill and excellence in all endeavors. They hate to fail, and they push themselves to extreme efforts before they give up on something. A dragonborn holds mastery of a particular skill as a lifetime goal. Members of other races who share the same commitment find it easy to earn the respect of a dragonborn. Though all dragonborn strive to be self-sufficient, they recognize that help is sometimes needed in difficult situations. But the best source for such help is the clan, and when a clan needs help, it turns to another dragonborn clan before seeking aid from other races—or even from the gods.[/SPOILER] [SPOILER="From Eberron: Rising from the Last War"] [HEADING=2][SIZE=5]All about the Houses[/SIZE][/HEADING] Every dragonmarked house has traditions and secrets. Here’s a few facts that apply to most of the houses: [B]Enclaves. [/B]Most dragonmarked houses maintain enclaves in major cities. These serve as strongholds and hubs for house business. A city may also have any number of businesses tied to the house, but these are simply providing services and don’t have any direct connection to house leadership. [B]Names and Ranks. [/B]Any heir of the house who develops a dragonmark is allowed to add the d’ prefix to the house name: for example, Merrix d’Cannith. Despite the Korth Edicts' proscription against house member holding noble titles, regional leaders within the houses are called barons. Most houses are led by a matriarch or patriarch, though some are led by a council. [B]Emblems.[/B] Each dragonmarked house has an Emblem, a distinctive symbol that features on their heraldry, official seals, crafted goods, and anything else that warrants the house’s stamp of authenticity. Each house's Emblem appears along with the related dragonmark on the following pages. [B]The Twelve.[/B] The Twelve is an organization that facilitates cooperation among the dragonmarked houses. [B]Excoriates. [/B]Excoriates are dragonmarked heirs who have been cut off from their houses. [B]Foundlings.[/B] Foundlings are people who have a dragonmark yet have no tie to a dragonmarked house. [B]Test of Siberys.[/B] Dragonmarks manifest around adolescence. Each house puts its heirs through a trial called the Test of Siberys. The specific trials vary by house, but they place the heir in circumstances where they are likely to manifest the mark, if they have it. About half of the members of a bloodline manifest the mark. [B]Korth Edicts. [/B]The Korth Edicts prevent the houses from owning land, holding noble titles, or maintaining military forces (with an exception for Deneity). The edicts were established when the Five Nations were united. Today, many in the Houses feel the edicts have become obsolete in the wake of the Last War.[/SPOILER] So I'm thinking if I replace "clan" in the PHB with E:RftLW's "House," I'd be 90% of the way there. [SPOILER="Mashing the two together"] Many dragonborn belong to one of twelve revered clans, known as the Dragonmarked Houses. To the dragonborn nobility, their House is more important than life itself. Dragonborn owe their devotion and respect to their House above all else, even the gods. Each dragonborn’s conduct reflects on the honor of his or her House, and bringing dishonor to the House can result in expulsion and exile. Each dragonborn knows his or her station and duties within their House, and honor demands maintaining the bounds of that position. The Dragonmarked Houses are: (Curated list of Dragonmarks that I wish to allow, from Eberron) About the Houses: (Copied directly from Eberron)[/SPOILER] For the game mechanics, I'd just let the racial features for the new Dragonmark overwrite the features for the PHB dragonborn, except for maybe Draconic Ancestry, Draconic Resistance, and Breath Weapon. But that might be a little overpowered for some game tables (it would probably be fine with my group, but your group is different.) I don't know what [I]Fitzban's[/I] is going to bring to us, but I hope it's something similar. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Poll] Are Dragonmark races allowed in your game?
Top