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[Poll] As A *Player*, Do You Enjoy Low-Magic/Grim&Gritty Campaigns?
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<blockquote data-quote="el-remmen" data-source="post: 1423995" data-attributes="member: 11"><p>You know, this reminds me of recently, in one of the threads for my own low to moderate magic game (see sig) I posted a recap of some of the variosu plot elements, and one of the players commented of one of the tasks before them that they never had the resources to accomplish (find someone and get back what he has allegedly taken), but something about that bugged me.</p><p></p><p>Because while they may not have scrying magics, or the abiltiy to fly around or teleport to get places quickly, there is nothing stopping them from creating (for example) a network of friends, informants and spies in the villages they visit to seek out word of this person and if he has passed through, and where he might be going or who he talked to or was with, etc. . .</p><p></p><p>Now I am not saying they <em>had</em> to do this (they have plenty of other quests to follow and I am not a DM to ever make the PCs do anything and my players know well-enough by now that one way to assuredly raise my ire is to do something because they <em>think</em> I want them to), but it irked me for him to say they did not have the resources.</p><p></p><p>Maybe I am too influenced by watching <em>I, Claudius</em>, but the way to get thing accomplished is often by interacting with the setting on an interpersonal level, and not a purely gee-whiz using <em>Commune</em> (or similar spells) as the setting's equivalent of Google. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Now in my case, I think what the player was really referring to was feeling overwhelmed by all the things the party had to deal with has become involved in, which forces them to make choices about what to prioritize - But that is part of the game you have to figure out, while I think when you have easy access to all kinds of spells and magic things become more linear as "side-concerns" can be cleared up rather quickly with a spell or item or two.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 1423995, member: 11"] You know, this reminds me of recently, in one of the threads for my own low to moderate magic game (see sig) I posted a recap of some of the variosu plot elements, and one of the players commented of one of the tasks before them that they never had the resources to accomplish (find someone and get back what he has allegedly taken), but something about that bugged me. Because while they may not have scrying magics, or the abiltiy to fly around or teleport to get places quickly, there is nothing stopping them from creating (for example) a network of friends, informants and spies in the villages they visit to seek out word of this person and if he has passed through, and where he might be going or who he talked to or was with, etc. . . Now I am not saying they [i]had[/i] to do this (they have plenty of other quests to follow and I am not a DM to ever make the PCs do anything and my players know well-enough by now that one way to assuredly raise my ire is to do something because they [i]think[/i] I want them to), but it irked me for him to say they did not have the resources. Maybe I am too influenced by watching [i]I, Claudius[/i], but the way to get thing accomplished is often by interacting with the setting on an interpersonal level, and not a purely gee-whiz using [i]Commune[/i] (or similar spells) as the setting's equivalent of Google. :D Now in my case, I think what the player was really referring to was feeling overwhelmed by all the things the party had to deal with has become involved in, which forces them to make choices about what to prioritize - But that is part of the game you have to figure out, while I think when you have easy access to all kinds of spells and magic things become more linear as "side-concerns" can be cleared up rather quickly with a spell or item or two. [/QUOTE]
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