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(Poll) Combat Difficulty
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<blockquote data-quote="Sword of Spirit" data-source="post: 6658126" data-attributes="member: 6677017"><p>Yeah, I don't think 5e lends itself as well to quite so many enemies as the games of yore due to bounded accuracy. But it is a lot better in that regards than 3e (where the assumption was one foe), so it's an improvement in my book.</p><p></p><p>I'm still looking forward to next year when I'll have a campaign where I can throw gobs of weak opponents at my party.</p><p></p><p>I want them to have the same sort of feeling I had playing Pool of Radiance when I went out on that mission against the kobolds in the cave, and cast <em>fireball</em> the first time. It was a slow yet beautiful scene to watch a screen full of kobolds (over 30) all go down to that spell. <em>That's</em> when I first felt my characters had become powerful.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6658126, member: 6677017"] Yeah, I don't think 5e lends itself as well to quite so many enemies as the games of yore due to bounded accuracy. But it is a lot better in that regards than 3e (where the assumption was one foe), so it's an improvement in my book. I'm still looking forward to next year when I'll have a campaign where I can throw gobs of weak opponents at my party. I want them to have the same sort of feeling I had playing Pool of Radiance when I went out on that mission against the kobolds in the cave, and cast [I]fireball[/I] the first time. It was a slow yet beautiful scene to watch a screen full of kobolds (over 30) all go down to that spell. [I]That's[/I] when I first felt my characters had become powerful. [/QUOTE]
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