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Poll for 4e DMs: Alignment System
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<blockquote data-quote="Nemesis Destiny" data-source="post: 5685922" data-attributes="member: 98255"><p>Regarding the actual playing of classes with alignment restrictions, I agree with Pentius and Tequila; I have never really played paladins until 4th, mostly because of alignments.</p><p></p><p>Not because I don't believe that they should have a code and stick to it, but because there was always too much DM control, and for years I gamed with a DM whose idea of such things was fundamentally different than mine, and I will add, often just flat out wrong.</p><p></p><p>The other part of my distaste for older paladins is that I honestly don't enjoy playing lawful good all that much. Under 3.x, I played a Paladin of Freedom (chaotic good) and really enjoyed that, and now under 4th edition, I have a Paladin of Kord who is fairly unaligned, but with what I would call a "good streak". Definitely not Lawful though.</p><p></p><p>Now this is almost entirely because of who I am in IRL. There are other classes with alignment restrictions that I've seldom, if ever, had alignment problems. Under previous editions, it wasn't hard for me to play a ranger. Or a bard. Or a rogue/thief. I can be good, I can be at least partly neutral, and I can be non-lawful. I still found them to be silly restrictions, but other than an incident with the aforementioned idiot DM and a ranger I played, I've never had trouble playing by the rules.</p><p></p><p>Paladins though - almost always a problem. I think some DMs see someone playing one as a challenge to *<em>make* </em>them fall from grace. Then again, maybe I just had bad luck with DMs during my D&D formative years.</p><p></p><p>Either way, the damage is done, and I am really take-it-or-leave-it on the whole issue of alignment.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5685922, member: 98255"] Regarding the actual playing of classes with alignment restrictions, I agree with Pentius and Tequila; I have never really played paladins until 4th, mostly because of alignments. Not because I don't believe that they should have a code and stick to it, but because there was always too much DM control, and for years I gamed with a DM whose idea of such things was fundamentally different than mine, and I will add, often just flat out wrong. The other part of my distaste for older paladins is that I honestly don't enjoy playing lawful good all that much. Under 3.x, I played a Paladin of Freedom (chaotic good) and really enjoyed that, and now under 4th edition, I have a Paladin of Kord who is fairly unaligned, but with what I would call a "good streak". Definitely not Lawful though. Now this is almost entirely because of who I am in IRL. There are other classes with alignment restrictions that I've seldom, if ever, had alignment problems. Under previous editions, it wasn't hard for me to play a ranger. Or a bard. Or a rogue/thief. I can be good, I can be at least partly neutral, and I can be non-lawful. I still found them to be silly restrictions, but other than an incident with the aforementioned idiot DM and a ranger I played, I've never had trouble playing by the rules. Paladins though - almost always a problem. I think some DMs see someone playing one as a challenge to *[I]make* [/I]them fall from grace. Then again, maybe I just had bad luck with DMs during my D&D formative years. Either way, the damage is done, and I am really take-it-or-leave-it on the whole issue of alignment. [/QUOTE]
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