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<blockquote data-quote="smbakeresq" data-source="post: 7256182" data-attributes="member: 28301"><p>Actually I saw it about 14 minutes after it came out, a friend of mine who works at 538 sent it to me.</p><p></p><p>I don't doubt the data, I doubt the conclusions that everyone is drawing from it.</p><p></p><p>1. The data was not controlled for anything - its just a data dump</p><p>2. It was not controlled for people who just tried the builder to see how it worked.</p><p>3. It was not controlled for experienced players who know that the fighter is the easiest class to build and thus used it to get to know the program</p><p>4. It was not controlled for whether or not people would actually play the classes they built.</p><p>5. It was not controlled for the positions of choices in the menus, that has an effect on what people choose.</p><p>6. It was not controlled for the experience of the player using the program - new will players will pick human due to familiarity.</p><p></p><p></p><p>I think WAY TO MUCH is being made of that data dump and article. My evidence is anecdotal because I didn't record every play session I have ever been in as part of a data study. However over 35 + years I have completed in a group off the top of my head most adventures in including ToEE (all the way) Scourge of the Slavelords (all modules twice) entire GDQ series (all the way, G more than once in more than one edition) Conan Modules, all the S series, WG4 and 5 (just read Castle Greyhawk) Age of Worms (playing through again in this 5e thanks to Tormyr) Savage Tide, Rise of the Runelords, PoTA and SKT mashup (with kids) etc. Tony Vargas (a fellow lifer) probably has the same experiences as me. </p><p></p><p>Fighters were the choice in 1e (best chance to survive) were just ok in 2e, were ok in 3e but really good when the Warblade and stuff came out, were really good in 4e, and are just ok in 5e. I would rather play a fighter or paladin or barbarian then most other classes as you are involved in the action more. While always present in a group in some form they have never been 1/3 of group. That's my point.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7256182, member: 28301"] Actually I saw it about 14 minutes after it came out, a friend of mine who works at 538 sent it to me. I don't doubt the data, I doubt the conclusions that everyone is drawing from it. 1. The data was not controlled for anything - its just a data dump 2. It was not controlled for people who just tried the builder to see how it worked. 3. It was not controlled for experienced players who know that the fighter is the easiest class to build and thus used it to get to know the program 4. It was not controlled for whether or not people would actually play the classes they built. 5. It was not controlled for the positions of choices in the menus, that has an effect on what people choose. 6. It was not controlled for the experience of the player using the program - new will players will pick human due to familiarity. I think WAY TO MUCH is being made of that data dump and article. My evidence is anecdotal because I didn't record every play session I have ever been in as part of a data study. However over 35 + years I have completed in a group off the top of my head most adventures in including ToEE (all the way) Scourge of the Slavelords (all modules twice) entire GDQ series (all the way, G more than once in more than one edition) Conan Modules, all the S series, WG4 and 5 (just read Castle Greyhawk) Age of Worms (playing through again in this 5e thanks to Tormyr) Savage Tide, Rise of the Runelords, PoTA and SKT mashup (with kids) etc. Tony Vargas (a fellow lifer) probably has the same experiences as me. Fighters were the choice in 1e (best chance to survive) were just ok in 2e, were ok in 3e but really good when the Warblade and stuff came out, were really good in 4e, and are just ok in 5e. I would rather play a fighter or paladin or barbarian then most other classes as you are involved in the action more. While always present in a group in some form they have never been 1/3 of group. That's my point. [/QUOTE]
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