Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Poll for Technik4's thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ARandomGod" data-source="post: 2183123" data-attributes="member: 17296"><p>I think some explanation is needed for the "why" people might consider these changes... the reasoning behind them. So I'm going to post some quote excerpts from the thread and my reply there.</p><p></p><p></p><p></p><p>Yea, I think that they need explanations to justify them. Without that people tend to see things as they always have. Which is why to this day many people play charisma as almost entirely looks in spite of the strong effort to get away from it.</p><p></p><p></p><p></p><p>Definitely, once you realize what charisma is meant to be these days... charisma IS your willpower, so will saves really should be charisma based.</p><p></p><p>The Reflex save to Wisdom also makes some sense, but it has to be applied ... explained. First people have reflex under dex because dex is a reaction of how fast you move, how dexterous. However no matter HOW dexterous you are most of the things you would reflex save from really you'd be saving them in a preternatural awareness type way. Just 'knowing' something is up and reacting. Sort of spidy sense like. You only reflexively move to something after you're aware of it... which is the same to say after you've been hit. For you to make a 'save' you need to do it BEFORE it happens. Hence moving that save to willpower.</p><p></p><p>Edit:</p><p>The idea to move initiative to charisma as well I personally first saw from Cyber:</p><p>(Excerpt)</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 2183123, member: 17296"] I think some explanation is needed for the "why" people might consider these changes... the reasoning behind them. So I'm going to post some quote excerpts from the thread and my reply there. Yea, I think that they need explanations to justify them. Without that people tend to see things as they always have. Which is why to this day many people play charisma as almost entirely looks in spite of the strong effort to get away from it. Definitely, once you realize what charisma is meant to be these days... charisma IS your willpower, so will saves really should be charisma based. The Reflex save to Wisdom also makes some sense, but it has to be applied ... explained. First people have reflex under dex because dex is a reaction of how fast you move, how dexterous. However no matter HOW dexterous you are most of the things you would reflex save from really you'd be saving them in a preternatural awareness type way. Just 'knowing' something is up and reacting. Sort of spidy sense like. You only reflexively move to something after you're aware of it... which is the same to say after you've been hit. For you to make a 'save' you need to do it BEFORE it happens. Hence moving that save to willpower. Edit: The idea to move initiative to charisma as well I personally first saw from Cyber: (Excerpt) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Poll for Technik4's thread
Top