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Poll: Historical Kit & realistic rules
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<blockquote data-quote="Drifter Bob" data-source="post: 1668455" data-attributes="member: 17723"><p>With all due respect to monkeygods, this would have a slightly different emphasis. A more hard core functional perspective if you will, based on the historical fencing manuals and western and eastern martial arts techniques as practiced by the masters, interpreted by modern historical swordsmen. Not so much an examination of cultures, as an examination of fighting, how it was really done, how it really worked, how to really win.</p><p></p><p>In terms of the kit, in the spirit of D&D this is still reflected in an abstracted manner, but some provision is made to differentiate weapons in terms of attack and defense ability, and an alternate (quite simple) critical hit system allows different weapons to effect armor differently.</p><p></p><p>The feats and combat rules are designed to fit with D20, but allow for the actual feel and tactical flow of real hand to hand combat, without detracting from the heroic feel of D&D.</p><p></p><p>DB</p></blockquote><p></p>
[QUOTE="Drifter Bob, post: 1668455, member: 17723"] With all due respect to monkeygods, this would have a slightly different emphasis. A more hard core functional perspective if you will, based on the historical fencing manuals and western and eastern martial arts techniques as practiced by the masters, interpreted by modern historical swordsmen. Not so much an examination of cultures, as an examination of fighting, how it was really done, how it really worked, how to really win. In terms of the kit, in the spirit of D&D this is still reflected in an abstracted manner, but some provision is made to differentiate weapons in terms of attack and defense ability, and an alternate (quite simple) critical hit system allows different weapons to effect armor differently. The feats and combat rules are designed to fit with D20, but allow for the actual feel and tactical flow of real hand to hand combat, without detracting from the heroic feel of D&D. DB [/QUOTE]
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