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<blockquote data-quote="Drifter Bob" data-source="post: 1669088" data-attributes="member: 17723"><p>now were talking. </p><p></p><p></p><p>Hmmm.. can you spell this out for me? I am sure you are correct but I don't follow that. How does your friend firing a bow grant you an A of O?</p><p></p><p></p><p>Good point. It should read, you give up your first iterative attack in the round.</p><p></p><p></p><p>Ah, thats left over from the other game system. Call that a piercing attack I guess in D&D.</p><p></p><p></p><p>Yes and yes. I'll make the change.</p><p></p><p></p><p></p><p>Have you tried it in full speed, full contact sparring? It's not so simple to execute effectively. Half swording is also not just the basic thrusting attack it's often portrayed as in WMA. Most of the half-swording gambits I've seen in Lichtenaur, Ringeck, Meyer, Foire or Tallhoffer are fairly sophisticated. I don't think half-swording is something many amateurs can pull off without training and practice. </p><p></p><p>Anyway, the assumption is that it requires some formal training. I did stick fighting for 15 years before I knew about WMA, and it never occured to me, nor did I see anyone else using the technique (at least not in any effective way)</p><p></p><p>You are right that half swording is possible with many sword types beyond a certain length, true, certainly an arming sword. I should come up with specific criteria. I think it would be more difficult with weapons that have complex hilts for example. And yes, as you point out, half swording obviously requires the use of both hands.</p><p></p><p>'Taken two times' needs to be edited out. It was switched to a second feat.</p><p></p><p></p><p></p><p>Perhaps these do need to be worded more clearly.</p><p></p><p>These bonuses are based on two specific gambits from Ringeck. One is a type of slip thrust done from a half swording guard, which I have found quite effective, the other is meant to represent several defensive parries from the half-sword which I think significantly enhance the defensive capability of very long weapons such as dopplehanders especially. As I said, half swording is more than just choking up for an extra powerful thrusting attack, thats just the "tip of the iceburg" so to speak. Incidentaly, there is also a third half-swording feat which allows the wielder to use the weapon in grapple.</p><p></p><p>The first half-swording feat grants the opportunity to do that half-swording thrust, which I believe does make you somewhat vulnerable though it confers much more power to your strike. I think it makes sense as a specific tactic that would be only invoked under certain circumstances, as a players option, rather than just assuming it happens when necessary. But that of course is the basic philosophy of these rules mods, to give the players more tactical options based on those you have hen actually fighting. (I could see a player using it say to defeat the damage reduction of a dangerous opponent, much as one might use power attack)</p><p></p><p>By the way, you obviously have some exposure to WMA, what is your background if you don't mind my asking? You probably know who I am from the ARMA boards.</p><p></p><p>DB</p></blockquote><p></p>
[QUOTE="Drifter Bob, post: 1669088, member: 17723"] now were talking. Hmmm.. can you spell this out for me? I am sure you are correct but I don't follow that. How does your friend firing a bow grant you an A of O? Good point. It should read, you give up your first iterative attack in the round. Ah, thats left over from the other game system. Call that a piercing attack I guess in D&D. Yes and yes. I'll make the change. Have you tried it in full speed, full contact sparring? It's not so simple to execute effectively. Half swording is also not just the basic thrusting attack it's often portrayed as in WMA. Most of the half-swording gambits I've seen in Lichtenaur, Ringeck, Meyer, Foire or Tallhoffer are fairly sophisticated. I don't think half-swording is something many amateurs can pull off without training and practice. Anyway, the assumption is that it requires some formal training. I did stick fighting for 15 years before I knew about WMA, and it never occured to me, nor did I see anyone else using the technique (at least not in any effective way) You are right that half swording is possible with many sword types beyond a certain length, true, certainly an arming sword. I should come up with specific criteria. I think it would be more difficult with weapons that have complex hilts for example. And yes, as you point out, half swording obviously requires the use of both hands. 'Taken two times' needs to be edited out. It was switched to a second feat. Perhaps these do need to be worded more clearly. These bonuses are based on two specific gambits from Ringeck. One is a type of slip thrust done from a half swording guard, which I have found quite effective, the other is meant to represent several defensive parries from the half-sword which I think significantly enhance the defensive capability of very long weapons such as dopplehanders especially. As I said, half swording is more than just choking up for an extra powerful thrusting attack, thats just the "tip of the iceburg" so to speak. Incidentaly, there is also a third half-swording feat which allows the wielder to use the weapon in grapple. The first half-swording feat grants the opportunity to do that half-swording thrust, which I believe does make you somewhat vulnerable though it confers much more power to your strike. I think it makes sense as a specific tactic that would be only invoked under certain circumstances, as a players option, rather than just assuming it happens when necessary. But that of course is the basic philosophy of these rules mods, to give the players more tactical options based on those you have hen actually fighting. (I could see a player using it say to defeat the damage reduction of a dangerous opponent, much as one might use power attack) By the way, you obviously have some exposure to WMA, what is your background if you don't mind my asking? You probably know who I am from the ARMA boards. DB [/QUOTE]
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