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Poll: Historical Kit & realistic rules
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<blockquote data-quote="Drifter Bob" data-source="post: 1678539" data-attributes="member: 17723"><p>Thats how I'm using it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Yeah, but in a real fight, you are also focusing on not being hit.</p><p></p><p></p><p></p><p>I've heard this argument before, but I don't buy it. If you can attack without worrying about being attacked back, you should have an easier chance of hitting. That is one of the things which made heavily armored knights so dangerous against less armored opponents, as in the crusades. Your examples are not quite the vast loopholes you suggest either. The guy with the reach polearm has just lost 4 of is AC / defense, and can still be hit with missile weapons, among other things. Even the rogue is taking a risk, he has lost his AC bonus for the whole round and doesn't necessarily know if someone else could attack him, all for a +2 to hit. Functionally it's not much different than defensive fighting.</p><p></p><p></p><p></p><p>It doesn't matter, the counterstrike takes place immediately after their attack, they cannot attack, take a 5 foot step, and be safe. They will be attacked before they take the step. Of course, they may choose to retreat to reconsider their options rather than attack at all.... which may be exactly what the guy who went into counterstrike mode intended.</p><p></p><p>DB</p></blockquote><p></p>
[QUOTE="Drifter Bob, post: 1678539, member: 17723"] Thats how I'm using it ;) Yeah, but in a real fight, you are also focusing on not being hit. I've heard this argument before, but I don't buy it. If you can attack without worrying about being attacked back, you should have an easier chance of hitting. That is one of the things which made heavily armored knights so dangerous against less armored opponents, as in the crusades. Your examples are not quite the vast loopholes you suggest either. The guy with the reach polearm has just lost 4 of is AC / defense, and can still be hit with missile weapons, among other things. Even the rogue is taking a risk, he has lost his AC bonus for the whole round and doesn't necessarily know if someone else could attack him, all for a +2 to hit. Functionally it's not much different than defensive fighting. It doesn't matter, the counterstrike takes place immediately after their attack, they cannot attack, take a 5 foot step, and be safe. They will be attacked before they take the step. Of course, they may choose to retreat to reconsider their options rather than attack at all.... which may be exactly what the guy who went into counterstrike mode intended. DB [/QUOTE]
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