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Poll: Historical Kit & realistic rules
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<blockquote data-quote="Arawyn" data-source="post: 1679662" data-attributes="member: 9671"><p>Honestly that is there loss. But this is a cultural issue, rather than a mechanical one.</p><p></p><p></p><p></p><p>I prefer to think getting a Countercut against a skilled opponent is difficult to master. This is an issue of correct judgement of timing and distance which is where the real mistakes are made by all novices.</p><p>Techniques can be parroted, but the timing needs to be mastered.</p><p></p><p>A good arguement of a Class Defence Bonus I guess.</p><p>(Though I never liked the Soldier Advanced class with the average Defence bonus)</p><p></p><p></p><p></p><p>Fair enough, you changed to a low-HP variation and increased the defence to the levels needed you would need to change. But if you see losing HP as also being a overly-simple type of Fatigue (WP/VP) that is fair enough.</p><p></p><p></p><p></p><p>Of course. ;-)</p><p> 1HD Mooks are too limiting, give them some NPC warrior levels and you can can use through a long campaign instead of just the first five levels.</p><p></p><p></p><p></p><p>I don't fight with a Harness often and my focus is more towards Silver and other English/Scottish manuals with a dip into Italian Longsword and Rapier.</p><p>(though 18thC Backsword more resembles the footwork of La Verdadera Destreza but oh well)</p><p>Only Workshopped German Longsword for about 6 months going over Tobler's books (and having found too many translation errors <frown>)</p><p>In my political climate (Victoria, Australia the land of prohibited swords and speed cameras) means I feel English and Italian Longsword is a better choice since German appears extremely aggressive in style and needs heavier protection for the hands, (but that is another topic)...</p><p></p><p></p><p></p><p>LOL</p><p>You are with ARMA aren't you. ;-)</p><p></p><p></p><p></p><p>I have not seen Riddle of Steel, how no clue aboout it, but half of my school are roleplayers. I know many of Stoccata (I guess you know of Stephen Hand) are roleplayers of old (University culture I guess).</p><p>The guess there is a lot of synergy there.</p><p></p><p></p><p></p><p>Not a rewrite, more tweaks. I am certainly interested in looking at your work (sign my up for the BETA testing), maybe I can corrupt you on some ideas <grin>.</p><p></p><p></p><p></p><p>Well when they keep cutting out the interesting historical techniques for the cinematic/keep in camera-shot ones that will happen.</p><p>I don't agree with the 4E comment though, I think they(WotC) are more interested in the view of a quick simple system with less dice rolls then improved realism.</p><p></p><p></p><p>I should check it out, but my local gaming/military store rarely touches Paladin Press becase it seems to encourage the nutters into the store. (his words).</p><p></p><p></p><p>Throw me in (snimmo AT interconnect/com/au)</p><p></p><p>I am the instructor of Melbourne Swordplay Guild in Australia.</p><p>We started this year as an offshoot of Australian College of Arms when it left Melbourne (instructor in the army and was posted 3000miles away).</p><p></p><p>Since he knew he was likely going, we did a simple introduction many weapons which gave us a chance to work out what we wanted to. </p><p>Right now I teach Silver and 18thC Backsword, but we have a German Longsword guy, a sword and shield guy and couple of rapier/smallsword guys (Swetnam/P.Armata/Hope), some of them I hope I can develop them to level they can teach.</p><p>I also get along with the rest of the community and some instructors from other schools come interstate to run weekend workshops.</p><p></p><p>We start training with Shinai converted into Backsword for tournament play and to develop Timing, Distance and Footwork up to full speed.</p><p>We wear a leather vest, gloves, vambraces and fencing mask for that.</p><p>We train unarmoured with steel for control and correcting bad techniques that develop from a non-steel no-edge weapon.</p><p>We also train with steel with the same leather vest, vambraces, etc but with a barbute or a sheath for sabre over a FIE fencing mask.</p><p></p><p></p><p>regards,</p><p>Scott Nimmo</p></blockquote><p></p>
[QUOTE="Arawyn, post: 1679662, member: 9671"] Honestly that is there loss. But this is a cultural issue, rather than a mechanical one. I prefer to think getting a Countercut against a skilled opponent is difficult to master. This is an issue of correct judgement of timing and distance which is where the real mistakes are made by all novices. Techniques can be parroted, but the timing needs to be mastered. A good arguement of a Class Defence Bonus I guess. (Though I never liked the Soldier Advanced class with the average Defence bonus) Fair enough, you changed to a low-HP variation and increased the defence to the levels needed you would need to change. But if you see losing HP as also being a overly-simple type of Fatigue (WP/VP) that is fair enough. Of course. ;-) 1HD Mooks are too limiting, give them some NPC warrior levels and you can can use through a long campaign instead of just the first five levels. I don't fight with a Harness often and my focus is more towards Silver and other English/Scottish manuals with a dip into Italian Longsword and Rapier. (though 18thC Backsword more resembles the footwork of La Verdadera Destreza but oh well) Only Workshopped German Longsword for about 6 months going over Tobler's books (and having found too many translation errors <frown>) In my political climate (Victoria, Australia the land of prohibited swords and speed cameras) means I feel English and Italian Longsword is a better choice since German appears extremely aggressive in style and needs heavier protection for the hands, (but that is another topic)... LOL You are with ARMA aren't you. ;-) I have not seen Riddle of Steel, how no clue aboout it, but half of my school are roleplayers. I know many of Stoccata (I guess you know of Stephen Hand) are roleplayers of old (University culture I guess). The guess there is a lot of synergy there. Not a rewrite, more tweaks. I am certainly interested in looking at your work (sign my up for the BETA testing), maybe I can corrupt you on some ideas <grin>. Well when they keep cutting out the interesting historical techniques for the cinematic/keep in camera-shot ones that will happen. I don't agree with the 4E comment though, I think they(WotC) are more interested in the view of a quick simple system with less dice rolls then improved realism. I should check it out, but my local gaming/military store rarely touches Paladin Press becase it seems to encourage the nutters into the store. (his words). Throw me in (snimmo AT interconnect/com/au) I am the instructor of Melbourne Swordplay Guild in Australia. We started this year as an offshoot of Australian College of Arms when it left Melbourne (instructor in the army and was posted 3000miles away). Since he knew he was likely going, we did a simple introduction many weapons which gave us a chance to work out what we wanted to. Right now I teach Silver and 18thC Backsword, but we have a German Longsword guy, a sword and shield guy and couple of rapier/smallsword guys (Swetnam/P.Armata/Hope), some of them I hope I can develop them to level they can teach. I also get along with the rest of the community and some instructors from other schools come interstate to run weekend workshops. We start training with Shinai converted into Backsword for tournament play and to develop Timing, Distance and Footwork up to full speed. We wear a leather vest, gloves, vambraces and fencing mask for that. We train unarmoured with steel for control and correcting bad techniques that develop from a non-steel no-edge weapon. We also train with steel with the same leather vest, vambraces, etc but with a barbute or a sheath for sabre over a FIE fencing mask. regards, Scott Nimmo [/QUOTE]
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