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Poll: Power creep in 3.5, how significant?
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<blockquote data-quote="airwalkrr" data-source="post: 3295037" data-attributes="member: 12460"><p>Based solely on the campaign setting-independent books (not FR or Eberron books for example), I would say that there is a list of offending items that can be counted on both hands, and maybe require a few toes. Oddly enough, three of the biggest offenders are found in the core rules.</p><p></p><p>Power Attack</p><p>Metamagic Rods</p><p>Multiclassing (too good, too easy, and no drawbacks--it should be less beneficial and have more drawbacks)</p><p>Sudden Metamagic Feats</p><p>Divine Metamagic</p><p>Divine Insight</p><p>Warblade</p><p>Elusive Target</p><p>Radiant Servant of Pelor</p><p>Frenzied Berzerker</p><p>Craft Contingent Spell</p><p>Vow of Poverty</p><p>Warshaper</p><p></p><p>Now Power Attack in and of itself is not that bad, but if I take Power Attack off the list of things that I think are overpowered, a number of other things immediately jump on that I have a problem with, such as:</p><p></p><p>Leap Attack</p><p>Shock Trooper</p><p>Dervish</p><p>Wraithstrike</p><p>Exotic Weapon Master</p><p>and more...</p><p></p><p>If Power Attack were just toned down a touch so that it wasn't so easy to add stacking "doubling" bonuses, then I think all this stuff is fine. If the bonuses are limited to "half-double" then that would probably eliminate most problems I have with it.</p><p></p><p>But overall, I think 3.5 is a well-designed, well-balanced system.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3295037, member: 12460"] Based solely on the campaign setting-independent books (not FR or Eberron books for example), I would say that there is a list of offending items that can be counted on both hands, and maybe require a few toes. Oddly enough, three of the biggest offenders are found in the core rules. Power Attack Metamagic Rods Multiclassing (too good, too easy, and no drawbacks--it should be less beneficial and have more drawbacks) Sudden Metamagic Feats Divine Metamagic Divine Insight Warblade Elusive Target Radiant Servant of Pelor Frenzied Berzerker Craft Contingent Spell Vow of Poverty Warshaper Now Power Attack in and of itself is not that bad, but if I take Power Attack off the list of things that I think are overpowered, a number of other things immediately jump on that I have a problem with, such as: Leap Attack Shock Trooper Dervish Wraithstrike Exotic Weapon Master and more... If Power Attack were just toned down a touch so that it wasn't so easy to add stacking "doubling" bonuses, then I think all this stuff is fine. If the bonuses are limited to "half-double" then that would probably eliminate most problems I have with it. But overall, I think 3.5 is a well-designed, well-balanced system. [/QUOTE]
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Poll: Power creep in 3.5, how significant?
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