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Poll: Power creep in 3.5, how significant?
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<blockquote data-quote="brehobit" data-source="post: 3299252" data-attributes="member: 12032"><p>Sure, I can build something that just kills the character. This is true for any character. But A) I'm not into doing that and B) I'm running a module (RHoD) as written. In that module, which I'd call really quite good, there are very few opponents that look anything at all like that. The nastiest HtH baddy has 9 attacks doing an average of around 8 points of damage. He'll just ignore the vast majority of the damage. The rest of the party would die in a round or two. </p><p></p><p>Believe me, even at level 9, DR 7 is a LOT. Even if your opponents average 20 points of damage per blow (and very few will do that) you are only taking 2/3rds damage. If both the barb and the warlock have 16 CONs the barb has 9 hps/level and the warlock 6/level. Same 2/3rds ratio. A crazy high damage baddy will wipe the floor with him, but it will wipe the floor with anyone it closes with. And a mid-to-high level warlock is mighty hard to close with for long...</p><p></p><p>The DR suffers from spells and breath weapons. Those are very effective due to his lower-than-a-fighter hit points. </p><p></p><p>Oh, and do take a look at the 6th and 9th level fey feats. The 6th level one grants disguise self, deep slumber, and charm monster. The 9th level one gives summon monster V (as a standard action I think? <edit>Nope, still full-round</edit>) confusion, and dimension door. Not too shabby. In addition they add to his DR...</p><p></p><p>Mark</p></blockquote><p></p>
[QUOTE="brehobit, post: 3299252, member: 12032"] Sure, I can build something that just kills the character. This is true for any character. But A) I'm not into doing that and B) I'm running a module (RHoD) as written. In that module, which I'd call really quite good, there are very few opponents that look anything at all like that. The nastiest HtH baddy has 9 attacks doing an average of around 8 points of damage. He'll just ignore the vast majority of the damage. The rest of the party would die in a round or two. Believe me, even at level 9, DR 7 is a LOT. Even if your opponents average 20 points of damage per blow (and very few will do that) you are only taking 2/3rds damage. If both the barb and the warlock have 16 CONs the barb has 9 hps/level and the warlock 6/level. Same 2/3rds ratio. A crazy high damage baddy will wipe the floor with him, but it will wipe the floor with anyone it closes with. And a mid-to-high level warlock is mighty hard to close with for long... The DR suffers from spells and breath weapons. Those are very effective due to his lower-than-a-fighter hit points. Oh, and do take a look at the 6th and 9th level fey feats. The 6th level one grants disguise self, deep slumber, and charm monster. The 9th level one gives summon monster V (as a standard action I think? <edit>Nope, still full-round</edit>) confusion, and dimension door. Not too shabby. In addition they add to his DR... Mark [/QUOTE]
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Poll: Power creep in 3.5, how significant?
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