Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
Poll & questions: Favorite Virtual Tabletop for D&D 4e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="azhrei_fje" data-source="post: 4783185" data-attributes="member: 12966"><p>ARGH! My post was lost! Okay, I'll try again...</p><p></p><p>(Disclaimer: I'm a site admin and moderator at RPTools.net and I've contributed code patches to the MapTool project.)</p><p></p><p>Here are some keywords/phrases I would use to describe MapTool:</p><p></p><p>free,</p><p>game system-agnostic with support for multiple game systems,</p><p>cross-platform (written in Java so runs just about everywhere),</p><p>unbounded maps (infinite size maps limited only by RAM),</p><p>light sources and sophisticated vision system (player sees what the PC sees),</p><p>fog of war,</p><p>health bars,</p><p>free,</p><p>halos,</p><p>token states (typically used to denote buffs or PC status),</p><p>property tracking for creatures (hitpoints and so forth),</p><p>macro programming language (considered an "advanced" topic),</p><p>macro panels for each token, for the campaign, and for global use,</p><p>free,</p><p>integrated initiative tracker (quite primitive, but usable),</p><p>table support (for random selection of items from a list),</p><p>tokens can be added to the map using drag-n-drop,</p><p>tokens can be cleaned up easily using TokenTool,</p><p>measurement tool (for distances on the map),</p><p>templates (for area of effect spells and such),</p><p>image layers (Token, Hidden, Object, Background),</p><p>textures (rudimentary text drawing on any of the above layers),</p><p>maps can be denoted as "GM only" to keep them hidden from players,</p><p>images are sent from server to clients as-needed,</p><p>all data saved in XML (allows external modification, if desired),</p><p>actively supported (by developers and the user community),</p><p>vigorously developed (new builds as often as weekly),</p><p>uses dockable panels to let the user configure the screen layout,</p><p>and did I mention it's free? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Minuses: documentation is often out of date but the community wiki is starting to fill the gap. There are video tutorials at <a href="http://rptoolstutorials.net/" target="_blank">RPTools Screencast Tutorials</a> and they are being updated for the latest builds as well. The macro programming language is a custom language and is rather cryptic to read; there is a plan to move to javascript in the early v1.4 builds. The chat window is primitive; a major upgrade is planned for v1.4.</p><p></p><p>We are currently in bug-fix mode in an attempt to get v1.3 as stable as possible and call it "released". That will allow the developers to work on new and exciting features for v1.4! (And there are a lot of them planned!)</p></blockquote><p></p>
[QUOTE="azhrei_fje, post: 4783185, member: 12966"] ARGH! My post was lost! Okay, I'll try again... (Disclaimer: I'm a site admin and moderator at RPTools.net and I've contributed code patches to the MapTool project.) Here are some keywords/phrases I would use to describe MapTool: free, game system-agnostic with support for multiple game systems, cross-platform (written in Java so runs just about everywhere), unbounded maps (infinite size maps limited only by RAM), light sources and sophisticated vision system (player sees what the PC sees), fog of war, health bars, free, halos, token states (typically used to denote buffs or PC status), property tracking for creatures (hitpoints and so forth), macro programming language (considered an "advanced" topic), macro panels for each token, for the campaign, and for global use, free, integrated initiative tracker (quite primitive, but usable), table support (for random selection of items from a list), tokens can be added to the map using drag-n-drop, tokens can be cleaned up easily using TokenTool, measurement tool (for distances on the map), templates (for area of effect spells and such), image layers (Token, Hidden, Object, Background), textures (rudimentary text drawing on any of the above layers), maps can be denoted as "GM only" to keep them hidden from players, images are sent from server to clients as-needed, all data saved in XML (allows external modification, if desired), actively supported (by developers and the user community), vigorously developed (new builds as often as weekly), uses dockable panels to let the user configure the screen layout, and did I mention it's free? ;) Minuses: documentation is often out of date but the community wiki is starting to fill the gap. There are video tutorials at [url=http://rptoolstutorials.net/]RPTools Screencast Tutorials[/url] and they are being updated for the latest builds as well. The macro programming language is a custom language and is rather cryptic to read; there is a plan to move to javascript in the early v1.4 builds. The chat window is primitive; a major upgrade is planned for v1.4. We are currently in bug-fix mode in an attempt to get v1.3 as stable as possible and call it "released". That will allow the developers to work on new and exciting features for v1.4! (And there are a lot of them planned!) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Poll & questions: Favorite Virtual Tabletop for D&D 4e?
Top