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[poll] Sorcerer Satisfaction Survey
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<blockquote data-quote="Midknightsun" data-source="post: 7476087" data-attributes="member: 46459"><p>I am currently playing a dragon sorcerer and I can tell you he is pretty powerful. He can off-tank when needed, brings a boat load of damage to the table, and can buff party members all with a handful of spells. I do think, though, their spell list should be very different from the wizard list. This would go a long way to making them more unique, and you could build the "raw barely controlled magical power" into those spell effects. Spells that inflict damage on the sorcerer, but do more damage for their level, spells that have a degree of unpredictability, etc. You wouldn't have to change the skeleton of the class at all and could achieve a much more unique flavor.</p></blockquote><p></p>
[QUOTE="Midknightsun, post: 7476087, member: 46459"] I am currently playing a dragon sorcerer and I can tell you he is pretty powerful. He can off-tank when needed, brings a boat load of damage to the table, and can buff party members all with a handful of spells. I do think, though, their spell list should be very different from the wizard list. This would go a long way to making them more unique, and you could build the "raw barely controlled magical power" into those spell effects. Spells that inflict damage on the sorcerer, but do more damage for their level, spells that have a degree of unpredictability, etc. You wouldn't have to change the skeleton of the class at all and could achieve a much more unique flavor. [/QUOTE]
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[poll] Sorcerer Satisfaction Survey
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