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Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?
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<blockquote data-quote="LordEntrails" data-source="post: 9763115" data-attributes="member: 6804070"><p>So hosting is only one small aspect of what it would require for me to switch. I'm currently with FG so that will inform you about my perspective. Here's my thoughts of what I would be looking for:</p><p></p><ul> <li data-xf-list-type="ul">Self-hosted, because I don't want to be dependent upon another company staying in business and I want to control all my own content. This also allows me to control updates and modification/extensions to the VTT code.</li> <li data-xf-list-type="ul">Connection brokering services, because I don't want to have to port forward my self-hosted VTT</li> <li data-xf-list-type="ul">Licensed content, though I'm getting away from D&D, I don't want to have to create all my own content.</li> <li data-xf-list-type="ul">Community marketplace, because not only do I want licensed support, but I want to be able to leverage a robust community of creators and be able to share my own stuff.</li> <li data-xf-list-type="ul">Active, welcoming and helpful community, because I don't want to re-create the wheel or struggle to get help when I need it</li> <li data-xf-list-type="ul">Character Management, share/copy/re-use characters between campaigns, character access/editing when not connected to host</li> <li data-xf-list-type="ul">Content Management, easy ways to create my own modules/books and r-use them across multiple campaigns</li> <li data-xf-list-type="ul">Combat tracking; this includes initiative/order, health tracking, status/effects,</li> <li data-xf-list-type="ul">Die rolls with hit/miss or success/failure determination (which may require targeting depending upon the game system)</li> <li data-xf-list-type="ul">Map & token support, with tokens tied to PCs & NPCs in the combat tracker</li> <li data-xf-list-type="ul">NPC & image name/title aliases vs real identification (goblin vs vicious bi-ped)</li> <li data-xf-list-type="ul">Company viability/longevity, I'm not keen to switching because I intend to be re-using the content I create for another 2 decades, so I want a VTT that shows it will still be active then.</li> </ul><p></p><p>There are lots of other things that would be valuable and important, but that, to me, would be the bare minimum before I would consider a switch.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 9763115, member: 6804070"] So hosting is only one small aspect of what it would require for me to switch. I'm currently with FG so that will inform you about my perspective. Here's my thoughts of what I would be looking for: [LIST] [*]Self-hosted, because I don't want to be dependent upon another company staying in business and I want to control all my own content. This also allows me to control updates and modification/extensions to the VTT code. [*]Connection brokering services, because I don't want to have to port forward my self-hosted VTT [*]Licensed content, though I'm getting away from D&D, I don't want to have to create all my own content. [*]Community marketplace, because not only do I want licensed support, but I want to be able to leverage a robust community of creators and be able to share my own stuff. [*]Active, welcoming and helpful community, because I don't want to re-create the wheel or struggle to get help when I need it [*]Character Management, share/copy/re-use characters between campaigns, character access/editing when not connected to host [*]Content Management, easy ways to create my own modules/books and r-use them across multiple campaigns [*]Combat tracking; this includes initiative/order, health tracking, status/effects, [*]Die rolls with hit/miss or success/failure determination (which may require targeting depending upon the game system) [*]Map & token support, with tokens tied to PCs & NPCs in the combat tracker [*]NPC & image name/title aliases vs real identification (goblin vs vicious bi-ped) [*]Company viability/longevity, I'm not keen to switching because I intend to be re-using the content I create for another 2 decades, so I want a VTT that shows it will still be active then. [/LIST] There are lots of other things that would be valuable and important, but that, to me, would be the bare minimum before I would consider a switch. [/QUOTE]
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Poll: VTT Users - Do you prefer self-hosted or cloud-based VTTs?
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