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POLL: What do you want to see in the Planar Handbook?
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<blockquote data-quote="Gez" data-source="post: 1254368" data-attributes="member: 1328"><p>It's based on the trend one can see by looking at what WotC publishes. Do you remember Sean K. Reynold's "fluffy vs. crunchy" satire?</p><p></p><p>Or, to take another example, Oriental Adventures. It contained the rough bare bones of a setting, but was otherwise purely a toolbox, full of creatures, classes, spells, etc. There were lots of fans who wanted the return of Kara-Tur, but they were told: "If you're fan of Kara-Tur, you have the background material in your old box, and the updated rules in the OA 3e".</p><p></p><p>Planescape, I see it as the same. If you want to play Planescape, you have all the 2e background. What WotC will propose is updated rules that could be used for PS or other stuff. But not a reprint of controversial background info in a generic product.</p><p></p><p>It was already the reason the Modrons weren't in the MotP, but in its web enhancement. They knew that some people loved them, but that other hated them. So, no modrons in the MotP, but a little compromise.</p><p></p><p>The cant is another part of Planescape that is liked or hated.</p><p></p><p>Besides, a glossary would take place. Writing an entire book this way would antagonize people -- 3e books are made to be read by the players, not by the characters, if you see what I mean. PS was full of "in character" stuff. I havn't seen that in 3e books.</p><p></p><p>I don't remember having seen Realmslore in printed format, by the way. Stuff like "common sayings and words in Faerûn", in the FRCS? Nope.</p></blockquote><p></p>
[QUOTE="Gez, post: 1254368, member: 1328"] It's based on the trend one can see by looking at what WotC publishes. Do you remember Sean K. Reynold's "fluffy vs. crunchy" satire? Or, to take another example, Oriental Adventures. It contained the rough bare bones of a setting, but was otherwise purely a toolbox, full of creatures, classes, spells, etc. There were lots of fans who wanted the return of Kara-Tur, but they were told: "If you're fan of Kara-Tur, you have the background material in your old box, and the updated rules in the OA 3e". Planescape, I see it as the same. If you want to play Planescape, you have all the 2e background. What WotC will propose is updated rules that could be used for PS or other stuff. But not a reprint of controversial background info in a generic product. It was already the reason the Modrons weren't in the MotP, but in its web enhancement. They knew that some people loved them, but that other hated them. So, no modrons in the MotP, but a little compromise. The cant is another part of Planescape that is liked or hated. Besides, a glossary would take place. Writing an entire book this way would antagonize people -- 3e books are made to be read by the players, not by the characters, if you see what I mean. PS was full of "in character" stuff. I havn't seen that in 3e books. I don't remember having seen Realmslore in printed format, by the way. Stuff like "common sayings and words in Faerûn", in the FRCS? Nope. [/QUOTE]
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POLL: What do you want to see in the Planar Handbook?
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