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General Tabletop Discussion
*Dungeons & Dragons
[POLL] What drives your inspiration behind char gen?
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<blockquote data-quote="Marandahir" data-source="post: 6770785" data-attributes="member: 6803643"><p>I love this word for it. Emergence is a great concept that needs to be discussed more, since Tabletop RPGs are a beautiful example of where creativity can be incredibly Emergent. I feel like 5e has been the edition most supporting of Emergence, the number of random generation tables involved throughout the edition's rules are very high. Previous editions had them too, but they were largely optional, add-on elements published later, rather than built into the core rules.</p><p></p><p>For me, I usually have a character in mind I want to explore. But those characters can be very roughly developed, and have multiple possible pathways for exploring them. My chief character I've played many times has been run as a Druid, as a Ranger, as a Bard, even as a Cleric at one time. Actually, thinking back, one of the earliest versions of the character was run as a Paladin. Huh. </p><p></p><p>As I've explored these characters, random tables help me uncover new aspects of the characters I didn't know otherwise. For example, rolling on the trinket table revealed something precious to the character I was talking above, while rolling on the Charlatan tables helped me form a cohesive and intriguing character backstory prior to Level 1 (he's currently expressed as a Bard). So I voted Thematic, but Emergent really plays a good deal into it too!</p></blockquote><p></p>
[QUOTE="Marandahir, post: 6770785, member: 6803643"] I love this word for it. Emergence is a great concept that needs to be discussed more, since Tabletop RPGs are a beautiful example of where creativity can be incredibly Emergent. I feel like 5e has been the edition most supporting of Emergence, the number of random generation tables involved throughout the edition's rules are very high. Previous editions had them too, but they were largely optional, add-on elements published later, rather than built into the core rules. For me, I usually have a character in mind I want to explore. But those characters can be very roughly developed, and have multiple possible pathways for exploring them. My chief character I've played many times has been run as a Druid, as a Ranger, as a Bard, even as a Cleric at one time. Actually, thinking back, one of the earliest versions of the character was run as a Paladin. Huh. As I've explored these characters, random tables help me uncover new aspects of the characters I didn't know otherwise. For example, rolling on the trinket table revealed something precious to the character I was talking above, while rolling on the Charlatan tables helped me form a cohesive and intriguing character backstory prior to Level 1 (he's currently expressed as a Bard). So I voted Thematic, but Emergent really plays a good deal into it too! [/QUOTE]
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[POLL] What drives your inspiration behind char gen?
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