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Poll: What is a Level 1 PC?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6035280" data-attributes="member: 1165"><p>I do something like this for my 4e campaign, although it's largely "invisible" to the PCs (they don't generally slaughter townfolk).</p><p></p><p>A starting craftsman is probably a 1st-level minion (bystander, meaning no combat capability), with an ability approximating that Martial Practice that lets them craft stuff, at no healing surge cost.</p><p></p><p>A journeyman would be level 2 or 3. I didn't bother statting them out though.</p><p></p><p>A typical master craftsman is about level 4, perhaps level 5 if they're the best guy in a small town. Said character might even have an attack (if they're a blacksmith, or make weapons, or something along those lines) and so would be a minion and not just a bystander. They also have a skill-boosting ability, perhaps 1/day. Because said character is still a minion, they're not a threat against the PCs, except in <strong>very</strong> large numbers, and even then it's risky. (Unless they make a mob, which is pretty fair.)</p><p></p><p>The local sage or lord's adviser might be high enough level to challenge the PC mage in terms of skills competence. However, they can't wield magic, or maybe can only do ritual magic.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6035280, member: 1165"] I do something like this for my 4e campaign, although it's largely "invisible" to the PCs (they don't generally slaughter townfolk). A starting craftsman is probably a 1st-level minion (bystander, meaning no combat capability), with an ability approximating that Martial Practice that lets them craft stuff, at no healing surge cost. A journeyman would be level 2 or 3. I didn't bother statting them out though. A typical master craftsman is about level 4, perhaps level 5 if they're the best guy in a small town. Said character might even have an attack (if they're a blacksmith, or make weapons, or something along those lines) and so would be a minion and not just a bystander. They also have a skill-boosting ability, perhaps 1/day. Because said character is still a minion, they're not a threat against the PCs, except in [b]very[/b] large numbers, and even then it's risky. (Unless they make a mob, which is pretty fair.) The local sage or lord's adviser might be high enough level to challenge the PC mage in terms of skills competence. However, they can't wield magic, or maybe can only do ritual magic. [/QUOTE]
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