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Poll: What is a Level 1 PC?
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<blockquote data-quote="Obryn" data-source="post: 6035732" data-attributes="member: 11821"><p>That's not objective. It's <em>fake </em>objective. It's adding a layer of process and obfuscation, nothing more. You're still setting the DC or the skill bonus - only now you're using a process with a lot of unnecessary steps (ability scores, skill points, feats, etc.) to end up at the result.</p><p></p><p>And in the process of doing those extra steps, you are also giving the NPC more hit points, better attack bonuses, more feats, and more skill points in superfluous tasks. In other words, the best eggplant farmer in the country is necessarily also a fearsome warrior, able to defeat kobolds (and hordes of lesser 1st-level peasants!) by the dozens.</p><p></p><p>I can't see how this is a positive for any kind of world-building. You'd get the same or better results with less DM labor involved by printing a simple DC table in the DMG ... and not trying use D&D rules as an eggplant-farming simulator. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Edit:</p><p></p><p>I do understand it. I ran 3e and 3.5 for their entire lifespan. I loved them at first, but I soured on them fairly quickly when I realized that not everything in the game-world needs stats. I disagree with your conclusions.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 6035732, member: 11821"] That's not objective. It's [I]fake [/I]objective. It's adding a layer of process and obfuscation, nothing more. You're still setting the DC or the skill bonus - only now you're using a process with a lot of unnecessary steps (ability scores, skill points, feats, etc.) to end up at the result. And in the process of doing those extra steps, you are also giving the NPC more hit points, better attack bonuses, more feats, and more skill points in superfluous tasks. In other words, the best eggplant farmer in the country is necessarily also a fearsome warrior, able to defeat kobolds (and hordes of lesser 1st-level peasants!) by the dozens. I can't see how this is a positive for any kind of world-building. You'd get the same or better results with less DM labor involved by printing a simple DC table in the DMG ... and not trying use D&D rules as an eggplant-farming simulator. :) Edit: I do understand it. I ran 3e and 3.5 for their entire lifespan. I loved them at first, but I soured on them fairly quickly when I realized that not everything in the game-world needs stats. I disagree with your conclusions. -O [/QUOTE]
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Poll: What is a Level 1 PC?
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