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Poll: What is a Level 1 PC?
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<blockquote data-quote="delericho" data-source="post: 6036145" data-attributes="member: 22424"><p>I deal with that by ruling that normal (as in non-adventurer) characters don't get above 5th level. No way, no how. That 20th level Commoner (or even the 10th level one) is a theoretical construct - he doesn't exist IMC. (Excepting something like Berem from Dragonlance, but he's inherently a special case.)</p><p></p><p></p><p></p><p>That's fair... mostly. The Commoner NPC class is clearly weaker than any of the others. If I was actually concerned about balance, I would give a Commoner one more level than an 'equivalent' Expert or Warrior.</p><p></p><p>Not being particularly bothered with balancing the NPC classes, I'll instead note that the difference (at 5th level) is +1 BAB, +3 Will save, and +6 hp (on average). Incidentally, both my sample commoner and the +6 value I've just given assume max hit points at 1st level.</p><p></p><p>So the expert mostly wins, but even at 5th level it's not a huge disparity. If I <em>really</em> wanted to give an in-world justification, I'd say the Expert gets a better diet by virtue of improved wealth (for having a saleable trade). But I'll readily accept that that's a stretch. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Well, three things about that:</p><p></p><p>1) Why is the warrior using substandard weapons and armour? Surely he should be using appropriate gear, or it's not a fair comparison?</p><p>2) We're comparing the most extreme outlier amongst farmers with the run-of-the-mill warrior. I'm not sure I have a problem with the Commoner winning in those circumstances.</p><p>3) In any case...</p><p></p><p>Bob, Joe's Warrior Cousin</p><p>1st level Warrior</p><p>Str 13, Dex 10, Con 12, Int 9, Wis 11, Cha 8</p><p>Skills: Intimidate +3</p><p>Feats: Weapon Proficiency (simple, martial), Armour Prof (all), Shield Prof, Weapon Focus (longsword), Toughness</p><p>Hit Points: 12</p><p>AC: 16 (scale mail, large shield)</p><p>Fort +3, Ref +0, Will +0</p><p>Attack: Longsword +3, 1d8+1 damage</p><p>Attack: Light Mace (thrown) +1, 1d6+1 damage</p><p></p><p>I'm not sure that Joe would win that fight - yes, he has quite a few more hit points, but he's also considerably less likely to hit. I suspect it would be a close run thing. Where Joe is better is in his chosen skills, where he roundly outclasses Bob... but that's as it should be.</p><p></p><p>(Amusingly, I've now written far more words than I intended in defence of something that I file under "more trouble than it's worth". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p></blockquote><p></p>
[QUOTE="delericho, post: 6036145, member: 22424"] I deal with that by ruling that normal (as in non-adventurer) characters don't get above 5th level. No way, no how. That 20th level Commoner (or even the 10th level one) is a theoretical construct - he doesn't exist IMC. (Excepting something like Berem from Dragonlance, but he's inherently a special case.) That's fair... mostly. The Commoner NPC class is clearly weaker than any of the others. If I was actually concerned about balance, I would give a Commoner one more level than an 'equivalent' Expert or Warrior. Not being particularly bothered with balancing the NPC classes, I'll instead note that the difference (at 5th level) is +1 BAB, +3 Will save, and +6 hp (on average). Incidentally, both my sample commoner and the +6 value I've just given assume max hit points at 1st level. So the expert mostly wins, but even at 5th level it's not a huge disparity. If I [i]really[/i] wanted to give an in-world justification, I'd say the Expert gets a better diet by virtue of improved wealth (for having a saleable trade). But I'll readily accept that that's a stretch. :) Well, three things about that: 1) Why is the warrior using substandard weapons and armour? Surely he should be using appropriate gear, or it's not a fair comparison? 2) We're comparing the most extreme outlier amongst farmers with the run-of-the-mill warrior. I'm not sure I have a problem with the Commoner winning in those circumstances. 3) In any case... Bob, Joe's Warrior Cousin 1st level Warrior Str 13, Dex 10, Con 12, Int 9, Wis 11, Cha 8 Skills: Intimidate +3 Feats: Weapon Proficiency (simple, martial), Armour Prof (all), Shield Prof, Weapon Focus (longsword), Toughness Hit Points: 12 AC: 16 (scale mail, large shield) Fort +3, Ref +0, Will +0 Attack: Longsword +3, 1d8+1 damage Attack: Light Mace (thrown) +1, 1d6+1 damage I'm not sure that Joe would win that fight - yes, he has quite a few more hit points, but he's also considerably less likely to hit. I suspect it would be a close run thing. Where Joe is better is in his chosen skills, where he roundly outclasses Bob... but that's as it should be. (Amusingly, I've now written far more words than I intended in defence of something that I file under "more trouble than it's worth". :) ) [/QUOTE]
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