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General Tabletop Discussion
*Dungeons & Dragons
Poll: What is a Level 1 PC?
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<blockquote data-quote="timASW" data-source="post: 6036168" data-attributes="member: 6698787"><p>Actually look again 1/3 is the slowest. And yes using the farm implements that doubled as militia weapons for years SHOULD make you better at fighting with them. You know its weight, how you use it to get the most force out of it and how to balance it as you swing it around. I have absolutely 0 problem with that, it makes perfect sense. </p><p></p><p>And if they pick up anything other then the simple weapon (tools) they get a -4 to hit putting them at a -2 BAB. AND if their chosen tool of trade is not listed as a simple weapon then its an IMPROVISED WEAPON, which has a -4 to hit, giving them a BAB of -2. </p><p></p><p><strong>So do I see a problem with lunatic peasents of advanced age ( you dont gain XP too fast as a craftsman afterall, takes quite a while to hit 4th or 5th level farming or smithing) picking up a sword and taking their -2 attack bonus and 12 HP and beating up 1st level fighters willy nilly?</strong> </p><p></p><p>Why no Obryn I do not. And that strawman is still burning prettily.... </p><p></p><p></p><p></p><p></p><p></p><p>All the stuff you would expect any PLAYER to know when they sit down to play. </p><p></p><p>So if the bar to GMing is "enough knowledge to at least be a decent player" I have no problem with the club being that exclusive. </p><p></p><p>Aiming for the intellectual bottom barrel of humanity for the complexity of GMing is the poor philosophy for building an RPG. </p><p></p><p>Its not a hobby that appeals to dumb people, it just isnt and it never will be.</p></blockquote><p></p>
[QUOTE="timASW, post: 6036168, member: 6698787"] Actually look again 1/3 is the slowest. And yes using the farm implements that doubled as militia weapons for years SHOULD make you better at fighting with them. You know its weight, how you use it to get the most force out of it and how to balance it as you swing it around. I have absolutely 0 problem with that, it makes perfect sense. And if they pick up anything other then the simple weapon (tools) they get a -4 to hit putting them at a -2 BAB. AND if their chosen tool of trade is not listed as a simple weapon then its an IMPROVISED WEAPON, which has a -4 to hit, giving them a BAB of -2. [B]So do I see a problem with lunatic peasents of advanced age ( you dont gain XP too fast as a craftsman afterall, takes quite a while to hit 4th or 5th level farming or smithing) picking up a sword and taking their -2 attack bonus and 12 HP and beating up 1st level fighters willy nilly?[/B] Why no Obryn I do not. And that strawman is still burning prettily.... All the stuff you would expect any PLAYER to know when they sit down to play. So if the bar to GMing is "enough knowledge to at least be a decent player" I have no problem with the club being that exclusive. Aiming for the intellectual bottom barrel of humanity for the complexity of GMing is the poor philosophy for building an RPG. Its not a hobby that appeals to dumb people, it just isnt and it never will be. [/QUOTE]
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Poll: What is a Level 1 PC?
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