Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Poll: What is a Level 1 PC?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ahnehnois" data-source="post: 6044382" data-attributes="member: 17106"><p>Player: I want Craft (Alchemy) +15. I want to make firebombs or something.</p><p>DM: You're first level. Take your skill ranks. You'll be there in a few levels.</p><p>Player: I want it now.</p><p>DM: You can't have it now.</p><p>Player: Well, how did that NPC get it then?</p><p>DM: Years of hard work and dedication.</p><p>Player: But what level is that NPC?</p><p>DM: ...</p><p>Player: If that NPC has Craft +15, I want it.</p><p>DM: No. (Or yes. Or something else. Equally problematic regardless, albeit for different reasons).</p><p></p><p>***</p><p></p><p>Player: I sneak past the guard. 28 Hide, 32 Move Silently.</p><p>DM: The guard draws his weapon and raises the alarm.</p><p>Player: What, he can't be more than a 2nd level character.</p><p>DM: Yeah, but his whole job is spotting so he's really good at it.</p><p>Player: I call BS.</p><p></p><p>***</p><p></p><p>Player: I Bluff the priest with a 35. Np, I definitely did not loot that grave. It was that halfling over there! I saw him do it!</p><p>DM: He sees right through it and claps you in irons.</p><p>Player: Wait, what? My lie was totally convincing.</p><p>DM: Yeah, but I just arbitrarily gave him +50 Sense Motive because I hate when my important NPCs get duped.</p><p>DM: Wait, did I just say that out loud?</p><p></p><p>***</p><p></p><p>The game is better because having every character built the same way balances the game, and prevents these and numerous other nonsensical and potentially disruptive scenarios.</p><p></p><p>If you don't build all characters the same way, any notion of balancing them against each other is pretty much out the window. Have you gained some realism in the example above? Yes. But the cost to the game element of an rpg is pretty substantial.</p><p></p><p>Well, here's the issue. You're right that NPCs don't need that. But PCs don't either. Those relationships simplify the character creation process for beginners, but I don't see why they're necessary for those of us on these boards.</p><p></p><p>So the counter question: how does forcing a PC into 3e's leveling scheme make the game better?</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6044382, member: 17106"] Player: I want Craft (Alchemy) +15. I want to make firebombs or something. DM: You're first level. Take your skill ranks. You'll be there in a few levels. Player: I want it now. DM: You can't have it now. Player: Well, how did that NPC get it then? DM: Years of hard work and dedication. Player: But what level is that NPC? DM: ... Player: If that NPC has Craft +15, I want it. DM: No. (Or yes. Or something else. Equally problematic regardless, albeit for different reasons). *** Player: I sneak past the guard. 28 Hide, 32 Move Silently. DM: The guard draws his weapon and raises the alarm. Player: What, he can't be more than a 2nd level character. DM: Yeah, but his whole job is spotting so he's really good at it. Player: I call BS. *** Player: I Bluff the priest with a 35. Np, I definitely did not loot that grave. It was that halfling over there! I saw him do it! DM: He sees right through it and claps you in irons. Player: Wait, what? My lie was totally convincing. DM: Yeah, but I just arbitrarily gave him +50 Sense Motive because I hate when my important NPCs get duped. DM: Wait, did I just say that out loud? *** The game is better because having every character built the same way balances the game, and prevents these and numerous other nonsensical and potentially disruptive scenarios. If you don't build all characters the same way, any notion of balancing them against each other is pretty much out the window. Have you gained some realism in the example above? Yes. But the cost to the game element of an rpg is pretty substantial. Well, here's the issue. You're right that NPCs don't need that. But PCs don't either. Those relationships simplify the character creation process for beginners, but I don't see why they're necessary for those of us on these boards. So the counter question: how does forcing a PC into 3e's leveling scheme make the game better? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Poll: What is a Level 1 PC?
Top