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Poll: What is a Level 1 PC?
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<blockquote data-quote="pemerton" data-source="post: 6044740" data-attributes="member: 42582"><p>I strongly agree with this point, and made it on the last thread that dealt with single-pillar-focused PCs (non-spell-using sages, I think, were the example in play at that time).</p><p></p><p>Just adding to what Hussar and [MENTION=3887]Mallus[/MENTION] had to say - the GM's answer here should be no different from the GM's answer as to why a first level PC can't start as wealthy as a first level prince or dukeling. It's a metagame constraint intended to make sure that PCs are set up in a certain way to engage with the situations that the game expects the GM to throw at them.</p><p></p><p>And this thread makes me reiterate a question I've asked you before - why the heck are you playing D&D when it seems that there are dozens of other systems that would suit you and your players better (eg Rolemaster, HARP, HERO, GURPS, Runequest, Chivalry & Sorcerery, I suspect Burning Wheel too, plus any number of other games that I don't know but am confident are out there).</p><p></p><p>On other threads you've given the strong impression that you build most of your monsters yourself. Now you're talking about every (advanced) player building his or her own PC outside the class system (something I've never done or seen done in any of the many D&D games I've played in). How exactly are you saving time and energy by sticking to D&D? I mean, obviously it's your prerogative, but I don't get it - what are you actually using out of D&D, other than the basic skeleton of the action resolution rules?</p></blockquote><p></p>
[QUOTE="pemerton, post: 6044740, member: 42582"] I strongly agree with this point, and made it on the last thread that dealt with single-pillar-focused PCs (non-spell-using sages, I think, were the example in play at that time). Just adding to what Hussar and [MENTION=3887]Mallus[/MENTION] had to say - the GM's answer here should be no different from the GM's answer as to why a first level PC can't start as wealthy as a first level prince or dukeling. It's a metagame constraint intended to make sure that PCs are set up in a certain way to engage with the situations that the game expects the GM to throw at them. And this thread makes me reiterate a question I've asked you before - why the heck are you playing D&D when it seems that there are dozens of other systems that would suit you and your players better (eg Rolemaster, HARP, HERO, GURPS, Runequest, Chivalry & Sorcerery, I suspect Burning Wheel too, plus any number of other games that I don't know but am confident are out there). On other threads you've given the strong impression that you build most of your monsters yourself. Now you're talking about every (advanced) player building his or her own PC outside the class system (something I've never done or seen done in any of the many D&D games I've played in). How exactly are you saving time and energy by sticking to D&D? I mean, obviously it's your prerogative, but I don't get it - what are you actually using out of D&D, other than the basic skeleton of the action resolution rules? [/QUOTE]
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