Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Poll: What is a Level 1 PC?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 6047817" data-attributes="member: 48965"><p>This will be my last post on this subject since it seems to have devolved into the same posters postiting why designing NPC's as PC's is a bad idea and it seems that everyone is fairly entrenched in their own beliefs on the matter. All I'll say is there has to be a reason that the industry standard for the most popular games such as WoD, WH40K, Dragon Age, Pathfinder, BRP, etc. all have a system where designing NPC's is the same as designing a PC. Whereas I find it hard to think of a game that isn't niche that uses seperate rules for NPC and PC construction (besides D&D 4e)... I wonder why?</p><p> </p><p>I can't state with 100% certainty why people are attracted to these systems that "force" them to waste so much time and do unnecessary work (maybe because it's a hobby for enjoyment and everyone isn't necessarily looking for the most efficient or streamlined process... maybe some find building NPC's out as fun... I honestly don't know)... but I would say it appeals to a sizeable chunk of the market. It was one of th earliest complaints about 4e and regardless of how much people try to show why their way is better... I think D&D not having a NPC built as PC's system in place will hurt it in the long run as far as popularity and sales. But who knows, I could be wrong and people could secretly loathe these games they are playing right now... Guess time will tell.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6047817, member: 48965"] This will be my last post on this subject since it seems to have devolved into the same posters postiting why designing NPC's as PC's is a bad idea and it seems that everyone is fairly entrenched in their own beliefs on the matter. All I'll say is there has to be a reason that the industry standard for the most popular games such as WoD, WH40K, Dragon Age, Pathfinder, BRP, etc. all have a system where designing NPC's is the same as designing a PC. Whereas I find it hard to think of a game that isn't niche that uses seperate rules for NPC and PC construction (besides D&D 4e)... I wonder why? I can't state with 100% certainty why people are attracted to these systems that "force" them to waste so much time and do unnecessary work (maybe because it's a hobby for enjoyment and everyone isn't necessarily looking for the most efficient or streamlined process... maybe some find building NPC's out as fun... I honestly don't know)... but I would say it appeals to a sizeable chunk of the market. It was one of th earliest complaints about 4e and regardless of how much people try to show why their way is better... I think D&D not having a NPC built as PC's system in place will hurt it in the long run as far as popularity and sales. But who knows, I could be wrong and people could secretly loathe these games they are playing right now... Guess time will tell. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Poll: What is a Level 1 PC?
Top