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Poll: What is a Level 1 PC?
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<blockquote data-quote="Neonchameleon" data-source="post: 6050298" data-attributes="member: 87792"><p>I'm not surprised. And this is the experience you are talking about. It is <em>not relevant</em> to 4e, and especially not the 4e of 2012. I doub that there is <em>anyone</em> who has been befuddled by the 4e system. (OK, you can probably find half a dozen people in the world). And it does provide very good results at least for heroic tier.</p><p></p><p>As for statting up shopkeepers as "basic background work", it is tedious, pointless, and unnecessary. It is simple makework - not something I don't have time for so much as something that adds nothing to the game (and in my experience actually detracts from it in play; the DM routinely having to flip pages of notes for the most minor details clogs things up). If I wanted to shuffle meaningless numbers around that will never be seen by anyone I could do that at work (and indeed do a lot of the time).</p><p></p><p>The 4e design rules are sufficiently good that I have on occasion got ten minutes in to a session, thrown out my entire notes either because the players were in a completely different mood to the one I'd prepared for or they had decided to go a completely different way to the way anticipated, and still provided about the right degree of challenge simply by using the 4e guidelines.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6050298, member: 87792"] I'm not surprised. And this is the experience you are talking about. It is [I]not relevant[/I] to 4e, and especially not the 4e of 2012. I doub that there is [I]anyone[/I] who has been befuddled by the 4e system. (OK, you can probably find half a dozen people in the world). And it does provide very good results at least for heroic tier. As for statting up shopkeepers as "basic background work", it is tedious, pointless, and unnecessary. It is simple makework - not something I don't have time for so much as something that adds nothing to the game (and in my experience actually detracts from it in play; the DM routinely having to flip pages of notes for the most minor details clogs things up). If I wanted to shuffle meaningless numbers around that will never be seen by anyone I could do that at work (and indeed do a lot of the time). The 4e design rules are sufficiently good that I have on occasion got ten minutes in to a session, thrown out my entire notes either because the players were in a completely different mood to the one I'd prepared for or they had decided to go a completely different way to the way anticipated, and still provided about the right degree of challenge simply by using the 4e guidelines. [/QUOTE]
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Poll: What is a Level 1 PC?
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