Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Poll: Who did play in a group where the master had a "pet NPC"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scarbonac" data-source="post: 896796" data-attributes="member: 9129"><p>Hmmm, back in tha day, when our main DM used to have NPCs that would appear to pull our chestnuts out of the fire, it got boring fast (but he was the one who liked DMing the most, and no one else had the comittment to do it more-or-less full-time); one PC had a pet silver dragon that did whatever he told it to, usually polymorphed into something inconspicuous; another had a ''Guardian Angel'' who would appear to help out the party at really tight moments, and so forth. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p></p><p>I grew to hate having these guys inflicted upon us, particularly when one became attached to my primary character.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /> I never minded the ''giver of vague hints'' NPC, who would <em>very</em> obliquely pass on info to the PCs that they'd have to figure out, but the ''problem-solver'' NPCs who would explain every aspect of the dungeo/mystery/et cetera to us...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /> </p><p></p><p></p><p>Worse, he'd have his PCs come along as party members and try to give them <em>artifacts</em> (to be fair, almost every time that anyone else DM'd, they'd try to pull something similar, with varying amounts of success -- it must be noted that this was over 20 years ago with high schoolers, for the most part). Thank Ishtar we got over that nonsense.</p><p></p><p></p><p>As a DM, I do have some NPCs who travel with the party; this is a collection of people whom the PCs have rescued from various dungeons, et cetera, who initially stuck with them 1) cos they had nowhere else to go and 2) had a sense of obligation for the rescue. Those who have stayed have done so for in-character reasons, and several have left the party after their ''sense of obligation'' faded.</p><p></p><p></p><p>None of them are higher in level than the PCs (usually 2-4 levels lower, in fact), nor are any of them particularly uber (with flashy stats, items or abilities). Some are fiercely loyal to the PCs, others are just there for the gold, ale and whores. I'm rather fond of all of them, but don't stint on dishing out damage, curses or other bad stuff to them, just as with the PCs.</p><p></p><p></p><p>The PCs often get just as attached to them, frequently rushing to the aid of a downed NPC rather than that of a fellow PC, and <em>not</em> because the NPC has a special ability, item, et cetera that can be of use to the group. I like that about my gang.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p></p><p>[Edit: Stupid typo. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /> ]</p></blockquote><p></p>
[QUOTE="Scarbonac, post: 896796, member: 9129"] Hmmm, back in tha day, when our main DM used to have NPCs that would appear to pull our chestnuts out of the fire, it got boring fast (but he was the one who liked DMing the most, and no one else had the comittment to do it more-or-less full-time); one PC had a pet silver dragon that did whatever he told it to, usually polymorphed into something inconspicuous; another had a ''Guardian Angel'' who would appear to help out the party at really tight moments, and so forth. :rolleyes: I grew to hate having these guys inflicted upon us, particularly when one became attached to my primary character.:mad: I never minded the ''giver of vague hints'' NPC, who would [i]very[/i] obliquely pass on info to the PCs that they'd have to figure out, but the ''problem-solver'' NPCs who would explain every aspect of the dungeo/mystery/et cetera to us...:mad: Worse, he'd have his PCs come along as party members and try to give them [i]artifacts[/i] (to be fair, almost every time that anyone else DM'd, they'd try to pull something similar, with varying amounts of success -- it must be noted that this was over 20 years ago with high schoolers, for the most part). Thank Ishtar we got over that nonsense. As a DM, I do have some NPCs who travel with the party; this is a collection of people whom the PCs have rescued from various dungeons, et cetera, who initially stuck with them 1) cos they had nowhere else to go and 2) had a sense of obligation for the rescue. Those who have stayed have done so for in-character reasons, and several have left the party after their ''sense of obligation'' faded. None of them are higher in level than the PCs (usually 2-4 levels lower, in fact), nor are any of them particularly uber (with flashy stats, items or abilities). Some are fiercely loyal to the PCs, others are just there for the gold, ale and whores. I'm rather fond of all of them, but don't stint on dishing out damage, curses or other bad stuff to them, just as with the PCs. The PCs often get just as attached to them, frequently rushing to the aid of a downed NPC rather than that of a fellow PC, and [i]not[/i] because the NPC has a special ability, item, et cetera that can be of use to the group. I like that about my gang.:cool: [Edit: Stupid typo. :mad: ] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Poll: Who did play in a group where the master had a "pet NPC"?
Top