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POLL: Would you play D&D without a Skill System?
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<blockquote data-quote="Psion" data-source="post: 3853751" data-attributes="member: 172"><p>After enduring one too many games (not just D&D, mind you) with players reading every letter in a desk , checking every brick in a fireplace, and having to have the GM parse that all, I no longer see this as a bad thing.</p><p></p><p>Indeed, I find that style of play leads to tedious checking of everything you can. OTOH, I am all for rewarding players for well informed and clever ideas of how to use their skills, and will let the narrative inform the DC of the skill rolls or otherwise how it's handled. But I don't find "search everything you can" encouraged by the old "describe everything you search" style of play to be fun.</p></blockquote><p></p>
[QUOTE="Psion, post: 3853751, member: 172"] After enduring one too many games (not just D&D, mind you) with players reading every letter in a desk , checking every brick in a fireplace, and having to have the GM parse that all, I no longer see this as a bad thing. Indeed, I find that style of play leads to tedious checking of everything you can. OTOH, I am all for rewarding players for well informed and clever ideas of how to use their skills, and will let the narrative inform the DC of the skill rolls or otherwise how it's handled. But I don't find "search everything you can" encouraged by the old "describe everything you search" style of play to be fun. [/QUOTE]
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POLL: Would you play D&D without a Skill System?
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