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POLL: Would you play D&D without a Skill System?
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<blockquote data-quote="howandwhy99" data-source="post: 3856104" data-attributes="member: 3192"><p>Yep. Rogue was the first supplemental core class and added skill differentiation to the game. He was also the weakest class by far and his XP requirements showed it. He got 6 abilities that were d%-based vs. d6-based and the ability to improve those point by point each level. </p><p></p><p>But those 6 skills pretty much were the Rogue character. That's all he was. His Fighting ability sucked; he couldn't cast spells; and unlike the Cleric who could do both, he couldn't heal or turn undead either.</p><p></p><p>This is part of the reason folks either like or don't like Rogues. They are the tomb raider extraordinaire. Instead of everybody searching through dungeons, now only one class / player did. And half the game became one player's expertise. That can royally suck. But when it comes to anything else, the rogue sucks.</p><p></p><p>3e made rogues near as good as fighters in fights and then made any trap searching impossible for anyone but rogues. This only compounded the faulty belief that every character is judged by their ability in a skirmish game.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 3856104, member: 3192"] Yep. Rogue was the first supplemental core class and added skill differentiation to the game. He was also the weakest class by far and his XP requirements showed it. He got 6 abilities that were d%-based vs. d6-based and the ability to improve those point by point each level. But those 6 skills pretty much were the Rogue character. That's all he was. His Fighting ability sucked; he couldn't cast spells; and unlike the Cleric who could do both, he couldn't heal or turn undead either. This is part of the reason folks either like or don't like Rogues. They are the tomb raider extraordinaire. Instead of everybody searching through dungeons, now only one class / player did. And half the game became one player's expertise. That can royally suck. But when it comes to anything else, the rogue sucks. 3e made rogues near as good as fighters in fights and then made any trap searching impossible for anyone but rogues. This only compounded the faulty belief that every character is judged by their ability in a skirmish game. [/QUOTE]
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POLL: Would you play D&D without a Skill System?
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