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POLL: Would you play D&D without a Skill System?
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<blockquote data-quote="Derren" data-source="post: 3856605" data-attributes="member: 2518"><p>A skill system is necessary for serious roleplay.</p><p>You might be able to wing things like "I start a fire" but please tell me how you handle the following scenarios without skills:</p><p></p><p>Situation the local lord is giving a costume ball today and a rogue thought that this is the best opportunity to rob the manor.</p><p></p><p>Plan: After I make sure that the distant relative of the lord can't attend the ball I forge an invitation to it and pose as him. With the mask I will be wearing no one will recognize me as they haven't seen that relative in years. To make the disguise more convincing I will higher a local harlot to pose as my concubine. When I am in I will mingle with the rest of the guest for a while (note, keep on eye on the harlot). I made a little research about the country the relative lives in so I probably can answer basic questions if someone asks. If not I'll make something up, those people won't listen anyway.</p><p>After a while I will talk with the lord (note make it so that it would embarras him when he doesn't talk to me) and after a little small talk admire his wealth and hope that he tells me where the real treasure is kept.</p><p>After that order a lot of wine ovwer the evening (pour it into some plant) and pose as drunk and drag the harlot to a hidden place. There knock her out and tie her up. Can't let her wander around unattended. Then loot the lords room any any other rooms which can be reached safely (note, check if the lord keeps the keys with him at the ball and snatch it if possible). After that go to the kitchen, drop the loot into the waste and leave. The next day go through the waste and retrieve the loot.</p><p></p><p>So how do you decide if that works or not? Abitrary decisions? "Rolling under the ability score" which when the attributes are maxed is a auto success?</p></blockquote><p></p>
[QUOTE="Derren, post: 3856605, member: 2518"] A skill system is necessary for serious roleplay. You might be able to wing things like "I start a fire" but please tell me how you handle the following scenarios without skills: Situation the local lord is giving a costume ball today and a rogue thought that this is the best opportunity to rob the manor. Plan: After I make sure that the distant relative of the lord can't attend the ball I forge an invitation to it and pose as him. With the mask I will be wearing no one will recognize me as they haven't seen that relative in years. To make the disguise more convincing I will higher a local harlot to pose as my concubine. When I am in I will mingle with the rest of the guest for a while (note, keep on eye on the harlot). I made a little research about the country the relative lives in so I probably can answer basic questions if someone asks. If not I'll make something up, those people won't listen anyway. After a while I will talk with the lord (note make it so that it would embarras him when he doesn't talk to me) and after a little small talk admire his wealth and hope that he tells me where the real treasure is kept. After that order a lot of wine ovwer the evening (pour it into some plant) and pose as drunk and drag the harlot to a hidden place. There knock her out and tie her up. Can't let her wander around unattended. Then loot the lords room any any other rooms which can be reached safely (note, check if the lord keeps the keys with him at the ball and snatch it if possible). After that go to the kitchen, drop the loot into the waste and leave. The next day go through the waste and retrieve the loot. So how do you decide if that works or not? Abitrary decisions? "Rolling under the ability score" which when the attributes are maxed is a auto success? [/QUOTE]
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