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POLL: Would you play D&D without a Skill System?
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<blockquote data-quote="WizarDru" data-source="post: 3858518" data-attributes="member: 151"><p>The poll is specifically concerned with what you would play NOW, not what we've played in the past. In specific, the idea is to determine if the players have moved on to the point where they look for a system, specifically skills in this case, that has grown in importance in the three decades since the game was created. My supplemental post above defined what I'm referring to when discussing 'skills'.</p><p></p><p>The rogue's abilities under 1e are, IMHO, class abilities, NOT skills. Yes, they function as skills, per se, but for the purposes of our discussion here they are not, because they are specifically tied to class and level (and on occasion, stat), but the player cannot consciously change their relative skill level by choice. One can only change one's "bend bar/lift gate" percentage by either becoming physically stronger OR gaining a level in Fighter. If every character of your level and similar ability score has the exact same ability that you do, then there's a good chance we wouldn't define it as a skill in this discussion. And as mentioned, we're sticking with discussing D&D only, here....games like Octane may have very different ideas of what skills are, but we're looking from the perspective of what is and what may be in D&D, not some of the more esoteric systems available (which is not a judgement of them in either way...I'm just trying to limit the scope of our poll/discussion).</p></blockquote><p></p>
[QUOTE="WizarDru, post: 3858518, member: 151"] The poll is specifically concerned with what you would play NOW, not what we've played in the past. In specific, the idea is to determine if the players have moved on to the point where they look for a system, specifically skills in this case, that has grown in importance in the three decades since the game was created. My supplemental post above defined what I'm referring to when discussing 'skills'. The rogue's abilities under 1e are, IMHO, class abilities, NOT skills. Yes, they function as skills, per se, but for the purposes of our discussion here they are not, because they are specifically tied to class and level (and on occasion, stat), but the player cannot consciously change their relative skill level by choice. One can only change one's "bend bar/lift gate" percentage by either becoming physically stronger OR gaining a level in Fighter. If every character of your level and similar ability score has the exact same ability that you do, then there's a good chance we wouldn't define it as a skill in this discussion. And as mentioned, we're sticking with discussing D&D only, here....games like Octane may have very different ideas of what skills are, but we're looking from the perspective of what is and what may be in D&D, not some of the more esoteric systems available (which is not a judgement of them in either way...I'm just trying to limit the scope of our poll/discussion). [/QUOTE]
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POLL: Would you play D&D without a Skill System?
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