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Polygon: Indie TTRPG Companies are "sitting in their own little corners of the internet and wringing their hands"
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<blockquote data-quote="DEFCON 1" data-source="post: 9557246" data-attributes="member: 7006"><p>That's the issue with a lot of people on YouTube (and other social media)... the ones that do it for the job, career, and monetization rather than just doing it because they think it's fun are invariably the ones that are least happy about doing it... and as a result the audience can sense that and will not become as invested in their product.</p><p></p><p>If you do stuff on YouTube just because you want to do stuff on YouTube and you are unconcerned about trying to make it your job... you care much less about following trends and algorithms and instead just do what makes you happy. And audiences sense that (no matter what size of an audience it is) and more often than not you'll become more popular because of the authenticity of what you do.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9557246, member: 7006"] That's the issue with a lot of people on YouTube (and other social media)... the ones that do it for the job, career, and monetization rather than just doing it because they think it's fun are invariably the ones that are least happy about doing it... and as a result the audience can sense that and will not become as invested in their product. If you do stuff on YouTube just because you want to do stuff on YouTube and you are unconcerned about trying to make it your job... you care much less about following trends and algorithms and instead just do what makes you happy. And audiences sense that (no matter what size of an audience it is) and more often than not you'll become more popular because of the authenticity of what you do. [/QUOTE]
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Polygon: Indie TTRPG Companies are "sitting in their own little corners of the internet and wringing their hands"
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