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POLYHEDRON: Favorite Designers
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<blockquote data-quote="Ycore Rixle" data-source="post: 138749" data-attributes="member: 675"><p>1) Not really, but anything by Gary Gygax would definitely make me pick it up off the shelf and look at it. And if you could get Peter Adkison or Ryan Dancey in an interview for Polyhedron, I'd definitely buy that. Of course, I have a three-year subscription to Dungeon already, fyi, but those are names that would interest me. Also Monte Cook, Chris Pramas, Chris Perkins, Skip Williams, Jonathan Tweet, David Noonan, Sean Reynolds, Rob Kuntz; those names would make me check something out.</p><p></p><p>2) One out of four does.</p><p></p><p>3) The book's subject matter is far, far more important. I like the Polyhedron minigames. Adventures are the most useful to me. Maps of Mystery are great, and I'd love to see a slightly expanded map of mystery including names/one-line descriptions for the rooms in Polyhedron for Shadow Chasers, Spelljammer, Pulp Heroes, etc. After adventures and maps, next most useful to me are city books, creature books, npc books (like Enemies and Allies), and short encounter books. I loved the old "Trails" supplements for 1e/2e (can't remember which, the ones where there were two maps included for each treasure trail, one for players, one for DMs).</p></blockquote><p></p>
[QUOTE="Ycore Rixle, post: 138749, member: 675"] 1) Not really, but anything by Gary Gygax would definitely make me pick it up off the shelf and look at it. And if you could get Peter Adkison or Ryan Dancey in an interview for Polyhedron, I'd definitely buy that. Of course, I have a three-year subscription to Dungeon already, fyi, but those are names that would interest me. Also Monte Cook, Chris Pramas, Chris Perkins, Skip Williams, Jonathan Tweet, David Noonan, Sean Reynolds, Rob Kuntz; those names would make me check something out. 2) One out of four does. 3) The book's subject matter is far, far more important. I like the Polyhedron minigames. Adventures are the most useful to me. Maps of Mystery are great, and I'd love to see a slightly expanded map of mystery including names/one-line descriptions for the rooms in Polyhedron for Shadow Chasers, Spelljammer, Pulp Heroes, etc. After adventures and maps, next most useful to me are city books, creature books, npc books (like Enemies and Allies), and short encounter books. I loved the old "Trails" supplements for 1e/2e (can't remember which, the ones where there were two maps included for each treasure trail, one for players, one for DMs). [/QUOTE]
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