Polyhedron Gun Fu

DanMcS

Explorer
The new issue of poly/dungeon has a d20 modern article featuring a gang of asian badass types. There's a new feat in there, called Gun Fu. I love the name, but the detalis of the feat make very little sense to me. It basically allows you to tumble as a free action (once per round I think). The part that muddles my noodle is that tumble is already a free action which must be done as part of a move. I suppose you could tumble as a free action, but then you'd basically be cartwheeling in your own square, and that's just pointless.

Or is the feat meant to allow you to move and tumble as a free action (so basically a free four-square move), thus allowing you to still make a full attack? That would seem to fit the genre it's trying to imitate. It's just confusing.
 

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I'm guessing here (ask Moridin) but I think you can perform a full attack action with a handgun or two, and still perform a tumble up to 20 feet as a free action (requires successful tumble checks). This is good if you're attacking with two handguns or simply multiple attacks with handguns.
 

REG is correct; the feat lets you make a free Tumble check as part of an attack action, meaning you can make the check while using the full attack action and get 20 meters of movement provided you successfully make the Tumble check. It also means you make a Tumble check during your attack action AND your move action in the same round, increasing your total movement while Tumbling succesfully from 20 to 40.
 
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*raises hand*

Um, so where does the "gun" part come in? Can I run, and then tumble for an extra 20 move? Do I have to shoot a gun this round to gain this free action? What is the trigger condition that grants the free action, or do I get it every single round regardless of what I'm doing?

Looking forward to picking up this issue (kinda stuck out in the boonies this week). The cover is sweet :)!
 

Hey Scott,

The trigger condition is making an attack while using only handguns. As I said above, the original intention was for you to be able to do a full attack and still tumble, but it also has the side effect of allowing you an extra tumble attempt when firing your handguns.

Oh, and if you have a chance to check your e-mail, I sent you something last week that I don't know if you got.
 

Hey Moridin, thanks for answering. I love the internet. Post a random rules question, the author happens to be browsing, and answers it himself.
 

So basically, if I perform a successful Tumble check, I can move up to 20 feet, through/around any opponent, not provoking any AoO, and with no additional penalty to my handgun attacks (penalties from attack options such as double tap and/or two-weapon fighting still apply)?
 
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Looks like it. The description of tumble notes that if you fail the check, you still move, but you provoke AoO as normal. I'd extend that to this feat, that if you fail, you still move, and lose the extra attacks you were going to make. IE if you move action and then try this to continue tumbling while shooting, fail the check and you don't get to attack at all that round. If you try it during a full attack, you lose the extras and get only 1 since it now counts as a move.
 


Cool.

So how does one resolve this one particular Bulletproof Monk scene in the trailer where Chow Yun Fat discharges the pistol's empty magazines and then use his foot action to propel one of the magazines into an improvised missile weapon? ;)
 

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