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<blockquote data-quote="pming" data-source="post: 6837905" data-attributes="member: 45197"><p>Hiya!</p><p></p><p> For #2, Armour Class is determined in 5e by and "either, or" dichotomy; it's not an "additive/subtractive" method. So, if you have three things that change your AC, they will usually be listed as "Your AC is 11 + Dex", "Your AC becomes 12 + Dex", or "You have an AC of 16". If you have a Dexterity bonus of +3, you would have AC 14 <strong><em>or</em></strong> AC 15 <strong><em>or</em></strong> AC 16. You wouldn't add all the 'bonuses' together and end up with AC 22.</p><p></p><p>Only rarely does something directly say or indicate that you get a flat 'bonus to AC' (say, the <em>Shield</em> spell). Those rare instances that do just add a flat bonus are usually very powerful or very specific to when and how long you get that bonus.</p><p></p><p>As for Polymorph, just remember that your DM's adjudication is part of the spells balance. In other words, if you think you've found some way to "instantly kill someone" or "instantly win this challenge", prepare to be disappointed (well, if you have a DM who actually gives a damn about his campaign and whatnot). Or...prepare to have the same tactics used against you. e.g., if your DM lets you get away with instantly killing someone who ingests a polymorphed creature, be prepared for him to just say <em>"Oh, 1nsanem1nd, I almost forgot. Sometime after finishing dinner you explode. Make a new character".</em> because somebody had cast polymorph on an ogre, turning it into a small hookworm, then placing it via Mage Hand into your cup of mead. Same with the whole "whale from the sky" idea. Whatever your PC can do, and NPC or monster can do to. And the DM has an infinite amount of them vs. your single player character. Just sayin'...</p><p></p><p>PS:<em>My House rule on the swollowed-polymorphed-creature is basically to treat it as if it was a failed Teleport spell with damage inflicted on both creatures (so, take 3d10 force damage and 'pops out' at some random location near the creature that swollowed it). So, still useful for harming/hurting someone...via that person suddenly seeing a pissed off Ogre appear next to him by the cook fire!</em></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6837905, member: 45197"] Hiya! For #2, Armour Class is determined in 5e by and "either, or" dichotomy; it's not an "additive/subtractive" method. So, if you have three things that change your AC, they will usually be listed as "Your AC is 11 + Dex", "Your AC becomes 12 + Dex", or "You have an AC of 16". If you have a Dexterity bonus of +3, you would have AC 14 [B][I]or[/I][/B] AC 15 [B][I]or[/I][/B] AC 16. You wouldn't add all the 'bonuses' together and end up with AC 22. Only rarely does something directly say or indicate that you get a flat 'bonus to AC' (say, the [I]Shield[/I] spell). Those rare instances that do just add a flat bonus are usually very powerful or very specific to when and how long you get that bonus. As for Polymorph, just remember that your DM's adjudication is part of the spells balance. In other words, if you think you've found some way to "instantly kill someone" or "instantly win this challenge", prepare to be disappointed (well, if you have a DM who actually gives a damn about his campaign and whatnot). Or...prepare to have the same tactics used against you. e.g., if your DM lets you get away with instantly killing someone who ingests a polymorphed creature, be prepared for him to just say [I]"Oh, 1nsanem1nd, I almost forgot. Sometime after finishing dinner you explode. Make a new character".[/I] because somebody had cast polymorph on an ogre, turning it into a small hookworm, then placing it via Mage Hand into your cup of mead. Same with the whole "whale from the sky" idea. Whatever your PC can do, and NPC or monster can do to. And the DM has an infinite amount of them vs. your single player character. Just sayin'... PS:[I]My House rule on the swollowed-polymorphed-creature is basically to treat it as if it was a failed Teleport spell with damage inflicted on both creatures (so, take 3d10 force damage and 'pops out' at some random location near the creature that swollowed it). So, still useful for harming/hurting someone...via that person suddenly seeing a pissed off Ogre appear next to him by the cook fire![/I] ^_^ Paul L. Ming [/QUOTE]
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