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Polymorph in 4E?
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<blockquote data-quote="Owldragon" data-source="post: 3739075" data-attributes="member: 11733"><p>I definitely think that any polymorph spell will spell out (no pun intended) exactly what abilities it can grant in the spell description. Or at least I think that's what they <em>should</em> do, and what the most recent shapechanging spells seem to be moving towards. I think some variant on the astral construct powers or the shapeshifting variant for druids would be best - you <strong>look</strong> like whatever you want to look like, but your stats and special abilities depend on choices the spell gives you, not on the monster's abilities. </p><p></p><p>I prefer that method because it still gives you choices - which is important if it's really <em>poly</em>morph - while still not depending on monsters to be appropriate as characters. It means that monster special abilities won't have unforeseen effects (see: Pun-Pun), and there won't be the problem of monsters lacking a good measure of how powerful they are for player characters. Just let the character look like whatever he or she wants (within reasonable limits) and set the new form's statistics based on some menu of abilities. You could even combine this with the single-form spells, giving the caster an option between the versatility of many possible forms or a more powerful single form.</p><p></p><p>Of course, all I'm really sure of is that they will somehow change how polymorph is handled. They've issued <em>how many</em> revisions of polymorph in 3rd edition and 3.5?</p></blockquote><p></p>
[QUOTE="Owldragon, post: 3739075, member: 11733"] I definitely think that any polymorph spell will spell out (no pun intended) exactly what abilities it can grant in the spell description. Or at least I think that's what they [I]should[/I] do, and what the most recent shapechanging spells seem to be moving towards. I think some variant on the astral construct powers or the shapeshifting variant for druids would be best - you [B]look[/B] like whatever you want to look like, but your stats and special abilities depend on choices the spell gives you, not on the monster's abilities. I prefer that method because it still gives you choices - which is important if it's really [I]poly[/I]morph - while still not depending on monsters to be appropriate as characters. It means that monster special abilities won't have unforeseen effects (see: Pun-Pun), and there won't be the problem of monsters lacking a good measure of how powerful they are for player characters. Just let the character look like whatever he or she wants (within reasonable limits) and set the new form's statistics based on some menu of abilities. You could even combine this with the single-form spells, giving the caster an option between the versatility of many possible forms or a more powerful single form. Of course, all I'm really sure of is that they will somehow change how polymorph is handled. They've issued [I]how many[/I] revisions of polymorph in 3rd edition and 3.5? [/QUOTE]
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