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<blockquote data-quote="nharwell" data-source="post: 14751" data-attributes="member: 1099"><p>Shape Change (revision, PHB p.250)</p><p>Transmutation</p><p></p><p> </p><p>Level: Animal 9, Druid 9, Sor/Wiz 9</p><p>Components: V, S, F</p><p>Casting Time: 1 action</p><p>Range: Personal</p><p>Target: The character</p><p>Duration: 10 minutes/level (D) </p><p></p><p>The caster can assume the form of any single creature of less than deity status or any single object. The assumed form can be no smaller than a flea and no larger than 200 feet in its largest dimension. Incorporeal and gaseous forms may also be assumed.</p><p></p><p>The caster gains all natural and extraordinary abilities of the new form, including Str, Dex, Con, physical attack modes (claw/claw/bite, etc.) and damage, natural armor, etc. He does not gain supernatural or spell-like abilities of the new form, although he does keep his own extraordinary abilities. He also gain the type of the new form (for example, “dragon” or “magical beast”). As with Polymorph, the caster may choose to absorb his equipment into his new form or change it to match his new form. Parts of the body or pieces of equipment that are separated from the caster do not revert to their original forms (thus allowing attacks such as poison bite or acid). </p><p></p><p>If changing into another humanoid form (human, elf, goblin, etc.), the caster may freely choose physical characteristics (Str, Dex, Con) that are within the normal range for that race.</p><p></p><p>The caster can become just about anything he are familiar with, changing form once each round as a free action (the change takes place either immediately before or immediately after his regular action).</p><p></p><p>If using this spell to create a disguise, the caster get +10 on his Disguise check.</p><p></p><p>Focus: A jade circlet worth no less than 1,500 gp, which must be placed on the head when casting the spell.</p></blockquote><p></p>
[QUOTE="nharwell, post: 14751, member: 1099"] Shape Change (revision, PHB p.250) Transmutation Level: Animal 9, Druid 9, Sor/Wiz 9 Components: V, S, F Casting Time: 1 action Range: Personal Target: The character Duration: 10 minutes/level (D) The caster can assume the form of any single creature of less than deity status or any single object. The assumed form can be no smaller than a flea and no larger than 200 feet in its largest dimension. Incorporeal and gaseous forms may also be assumed. The caster gains all natural and extraordinary abilities of the new form, including Str, Dex, Con, physical attack modes (claw/claw/bite, etc.) and damage, natural armor, etc. He does not gain supernatural or spell-like abilities of the new form, although he does keep his own extraordinary abilities. He also gain the type of the new form (for example, “dragon” or “magical beast”). As with Polymorph, the caster may choose to absorb his equipment into his new form or change it to match his new form. Parts of the body or pieces of equipment that are separated from the caster do not revert to their original forms (thus allowing attacks such as poison bite or acid). If changing into another humanoid form (human, elf, goblin, etc.), the caster may freely choose physical characteristics (Str, Dex, Con) that are within the normal range for that race. The caster can become just about anything he are familiar with, changing form once each round as a free action (the change takes place either immediately before or immediately after his regular action). If using this spell to create a disguise, the caster get +10 on his Disguise check. Focus: A jade circlet worth no less than 1,500 gp, which must be placed on the head when casting the spell. [/QUOTE]
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