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polymorphed in a Force cage
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<blockquote data-quote="Persiflage" data-source="post: 5370755" data-attributes="member: 73597"><p>I doubt your "increasing something's size" approach would work: the <em>forcecage</em> caveat aboute enclosing a creature too large for it could easily be ruled to apply only at the time of casting. The spell description says the bars are "similar to a <em>wall of force</em>" and the latter spell description states:</p><p></p><p></p><p></p><p>Certainly that's exactly how I'd rule it, otherwise <em>forcecage</em> would be even more trivial to defeat than it currently is. <em>Enlarge person</em> is also a definite no-no:</p><p></p><p></p><p></p><p>As a <em>forcecage</em> is immune to all damage, it can't be burst with a successful Strength check and therefore all you'd achieve is making the cage incredibly uncomfortable to be in for all concerned as you now have a "maximum possible size" creature stuck in there with you. Personally, although there's nothing stated one way or another, I'd use the <em>enlarge person </em>example as a standard for any magical effect that increased size: you could only transform into something that would fit.</p><p></p><p>If your DM's feeling nasty though, he could readily say that the higher-level spell effect doesn't have such a limitation... and that a creature thus <em>can </em>be crushed by growth, if the growth is caused by <em>polymorph</em>. The <em>forcecage</em> is still immune to damage, so the results are not going to be pretty.</p><p></p><p>Do you have the <strong>Assume Supernatural Ability </strong>feat by any chance? That would help... although if your DM is ruling you can only turn into things you've personally seen, even that probably isn't going to get you out of your fix.</p><p></p><p>Situations like this are why I always carry spells like <em>regroup</em>, <em>dimension step</em> and <em>dimension hop</em> in my repertoire. With only the spells you've listed available, I can't see any way for you to get everyone out. Do you have any other resources available to you at all? Nobody's got a <em>potion of gaseous form</em> or something knocking about at the bottom of a backpack that you've all forgotten about, have they? I don't know about other people's gaming groups, but every bunch I've ever played with tends to accumulate vast numbers of potions, scrolls and other one-shot items that get completely forgotten about until they're in extremis!</p></blockquote><p></p>
[QUOTE="Persiflage, post: 5370755, member: 73597"] I doubt your "increasing something's size" approach would work: the [I]forcecage[/I] caveat aboute enclosing a creature too large for it could easily be ruled to apply only at the time of casting. The spell description says the bars are "similar to a [I]wall of force[/I]" and the latter spell description states: Certainly that's exactly how I'd rule it, otherwise [I]forcecage[/I] would be even more trivial to defeat than it currently is. [I]Enlarge person[/I] is also a definite no-no: As a [I]forcecage[/I] is immune to all damage, it can't be burst with a successful Strength check and therefore all you'd achieve is making the cage incredibly uncomfortable to be in for all concerned as you now have a "maximum possible size" creature stuck in there with you. Personally, although there's nothing stated one way or another, I'd use the [I]enlarge person [/I]example as a standard for any magical effect that increased size: you could only transform into something that would fit. If your DM's feeling nasty though, he could readily say that the higher-level spell effect doesn't have such a limitation... and that a creature thus [I]can [/I]be crushed by growth, if the growth is caused by [I]polymorph[/I]. The [I]forcecage[/I] is still immune to damage, so the results are not going to be pretty. Do you have the [B]Assume Supernatural Ability [/B]feat by any chance? That would help... although if your DM is ruling you can only turn into things you've personally seen, even that probably isn't going to get you out of your fix. Situations like this are why I always carry spells like [I]regroup[/I], [I]dimension step[/I] and [I]dimension hop[/I] in my repertoire. With only the spells you've listed available, I can't see any way for you to get everyone out. Do you have any other resources available to you at all? Nobody's got a [I]potion of gaseous form[/I] or something knocking about at the bottom of a backpack that you've all forgotten about, have they? I don't know about other people's gaming groups, but every bunch I've ever played with tends to accumulate vast numbers of potions, scrolls and other one-shot items that get completely forgotten about until they're in extremis! [/QUOTE]
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