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polymorphed in a Force cage
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<blockquote data-quote="cocalight" data-source="post: 5370791" data-attributes="member: 98027"><p>thank you for your answers! </p><p>Now that I've re-read the spell description, thanks to your analysis, I realize that Polymorph and enlarge are - if I choose the "too big to be fit in" option - a complete no-no. Unfortunately we don't have anything like a hidden potion of gaseous form that can help us.</p><p></p><p>With regards to Jack Smith suggestions, it's our fault that we ended up subjected to a levl 7 spell, which was part of an elaborated trap by THE Villain of our campaign, and we fall into it like idiots, cause our DM gave us many hints to avoid it but we didnt understand them... as I said, complete idiots! Also, We can't rest unfortunately and need to get out asap - otherwise, being a Wizard of the Arcane ORder, I could have found some 3rd level spell our of the spell pool that might have helped us, or memorize 3 dimension doors and take everyone out. </p><p></p><p>In any case, I think I'll do the following: </p><p></p><p>A) my memorized Extended Polymorph (lasting 16 rounds instead of 8) to one of our PC, transforming him in an insect, allowing him to escape through the bars</p><p>B) read Dimension door from my spell book and bring with me another 2 fellow PC.</p><p>C) have the polymorphed PC changing into a massive flying form ,like a cloaker, to carry all of us on its back for a while - if the DM allows it (I never saw a cloaker in the game!); otherwise we'll escape by running like hell <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>The remaining 5th Pc is actually an NPC, cause the player is no longer playing with us, therefore - although reluctantly - we are going to leave him to his fate (we're a bunch of chaotic bastards, after all <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />)</p></blockquote><p></p>
[QUOTE="cocalight, post: 5370791, member: 98027"] thank you for your answers! Now that I've re-read the spell description, thanks to your analysis, I realize that Polymorph and enlarge are - if I choose the "too big to be fit in" option - a complete no-no. Unfortunately we don't have anything like a hidden potion of gaseous form that can help us. With regards to Jack Smith suggestions, it's our fault that we ended up subjected to a levl 7 spell, which was part of an elaborated trap by THE Villain of our campaign, and we fall into it like idiots, cause our DM gave us many hints to avoid it but we didnt understand them... as I said, complete idiots! Also, We can't rest unfortunately and need to get out asap - otherwise, being a Wizard of the Arcane ORder, I could have found some 3rd level spell our of the spell pool that might have helped us, or memorize 3 dimension doors and take everyone out. In any case, I think I'll do the following: A) my memorized Extended Polymorph (lasting 16 rounds instead of 8) to one of our PC, transforming him in an insect, allowing him to escape through the bars B) read Dimension door from my spell book and bring with me another 2 fellow PC. C) have the polymorphed PC changing into a massive flying form ,like a cloaker, to carry all of us on its back for a while - if the DM allows it (I never saw a cloaker in the game!); otherwise we'll escape by running like hell :P The remaining 5th Pc is actually an NPC, cause the player is no longer playing with us, therefore - although reluctantly - we are going to leave him to his fate (we're a bunch of chaotic bastards, after all :P) [/QUOTE]
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